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/*
client/map.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_MAP_H__
#define __INCLUDED_CLIENT_MAP_H__
#include "core/entity.h"
#include "core/info.h"
#include "ui/label.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
namespace client
{
class Map : public ui::Window
{
public:
Map(ui::Widget *parent = 0);
virtual ~Map();
inline unsigned int hover() const {
return map_hover;
}
/// set the map target
void set_target(const core::Entity *entity);
/// toggle the map window
void toggle();
/// hide the map window
virtual void hide();
/// show the map window
virtual void show();
/// called when the widget receives a key press
virtual bool on_keypress(const int key, const unsigned int modifier);
protected:
virtual void resize();
virtual void draw();
ui::Label *map_targetlabel;
ui::ScrollPane *map_scrollpane;
unsigned int map_hover;
const core::Entity *map_target;
const core::Info *map_inforecord;
unsigned long map_infotimestamp;
ui::Text map_infotext;
};
} // namespace client
#endif // __INCLUDED_CLIENT_MAP_H__
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