1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
|
/*
client/mapwidget.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "client/mapwidget.h"
#include "client/targets.h"
#include "core/application.h"
#include "core/entity.h"
#include "core/entityglobe.h"
#include "ui/paint.h"
#include "render/render.h"
#include "render/gl.h"
#include "client/targets.h"
#include "ui/ui.h"
namespace client {
MapWidget::MapWidget(ui::Widget *parent) : ui::Widget(parent)
{
set_label("mapwidget");
mapwidget_zone = 0;
mapwidget_target = 0;
mapwidget_hover_id = 0;
mapwidget_zoom = 1.0f;
}
MapWidget::~MapWidget()
{
}
void MapWidget::set_zoom(const float zoom)
{
mapwidget_zoom = zoom;
}
void MapWidget::set_target(const core::Entity *entity)
{
mapwidget_target = entity;
}
void MapWidget::set_zone(core::Zone *zone)
{
mapwidget_zone = zone;
}
bool MapWidget::on_mousepress(const unsigned int button)
{
if (button == SDL_BUTTON_LEFT) {
if (mapwidget_zone && hover()) {
core::Entity *target = mapwidget_zone->find_entity(hover());
if (targets::is_valid_map_target(target)) {
set_target(target);
emit(ui::Widget::EventClicked);
}
}
return true;
}
return false;
}
void MapWidget::draw()
{
if (!mapwidget_zone)
return;
// size and global location of the map
const float map_size = math::min(width(), height());
math::Vector2f map_location(global_location());
if (map_size < width()) {
map_location[0] += (width() - map_size) * 0.5f;
}
if (map_size < height()) {
map_location[1] += (height() - map_size) * 0.5f;
}
// draw background
math::Vector2f background_size(map_size, map_size);
ui::Paint::draw_material(map_location, background_size, "ui/background");
// number of squares in one grid segment
const float grid_size = 16.0f;
// draw the grid itself
gl::color(0, 0, 0.8f);
gl::begin(gl::Lines);
for (float i = 0; i <= grid_size; i += 1.0f) {
gl::vertex(map_location.x(), map_location.y() + map_size / grid_size * i);
gl::vertex(map_location.x() + map_size, map_location.y() + map_size / grid_size * i);
gl::vertex(map_location.x() + map_size / grid_size * i, map_location.y());
gl::vertex(map_location.x() + map_size / grid_size * i, map_location.y() + map_size);
}
gl::end();
// request required textures
const size_t texture_entity = render::Textures::load("bitmaps/icons/entity_default");
const size_t texture_globe = render::Textures::load("bitmaps/icons/entity_globe");
const size_t texture_bright = render::Textures::load("bitmaps/icons/entity_bright");
size_t texture_current = render::Textures::bind(texture_entity);
// global mouse cursor location
const math::Vector2f cursor(ui::root()->global_mouse_coords());
mapwidget_hover_id = 0;
// map center
math::Vector2f map_center(map_location[0] + map_size / 2.0f, map_location[1] + map_size / 2.0f);
math::Vector2f icon_location;
const float r = 12.0f; // radius of map icons
float scale = 4096.0f; // map size in game units
math::Color color;
// draw map icons
gl::enable(GL_TEXTURE_2D);
gl::begin(gl::Quads);
for (core::Zone::Content::iterator it = mapwidget_zone->content().begin(); it != mapwidget_zone->content().end(); it++) {
core::Entity *entity = (*it);
bool draw_icon = false;
icon_location.assign(map_center);
if (targets::is_valid_map_target(entity)) {
draw_icon = true;
icon_location[0] -= map_size / scale * entity->location().y();
icon_location[1] -= map_size / scale * entity->location().x();
if (math::distancesquared(cursor, icon_location) < (r*r)) {
mapwidget_hover_id = entity->id();
}
if (entity == mapwidget_target) {
if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
draw_icon = false;
}
}
}
if (draw_icon) {
color.assign(entity->color());
color.a = 1.0f;
if (entity->type() == core::Entity::Globe) {
// FIXME this is copy paste from the renderer and can use a cleanup
core::EntityGlobe *globe = static_cast<core::EntityGlobe *>(entity);
if (globe->has_flag(core::Entity::Bright)) {
gl::end();
// load globe corona texture
if (!globe->corona_id() && globe->coronaname().size()) {
globe->set_corona_id(render::Textures::load("textures/" + globe->coronaname()));
if (!globe->corona_id()) {
globe->set_coronaname("");
}
}
// draw corona
if (globe->corona_id()) {
texture_current = render::Textures::bind(globe->corona_id());
gl::begin(gl::Quads);
gl::color(color);
glTexCoord2f(0.0f, 0.0f);
gl::vertex(icon_location.x() - r * 2.0f, icon_location.y() - r * 2.0f);
glTexCoord2f(1.0f, 0.0f);
gl::vertex(icon_location.x() + r * 2.0f, icon_location.y() - r * 2.0f);
glTexCoord2f(1.0f, 1.0f);
gl::vertex(icon_location.x() + r * 2.0f, icon_location.y() + r * 2.0f);
glTexCoord2f(0.0f, 1.0f);
gl::vertex(icon_location.x() - r * 2.0f, icon_location.y() + r * 2.0f);
gl::end();
}
// bind bright globe icon texture
if (texture_current != texture_bright) {
texture_current = render::Textures::bind(texture_bright);
}
gl::begin(gl::Quads);
} else {
// bind globe icon texture
if (texture_current != texture_globe) {
gl::end();
texture_current = render::Textures::bind(texture_globe);
gl::begin(gl::Quads);
}
}
} else {
if (texture_current != texture_entity) {
gl::end();
texture_current = render::Textures::bind(texture_entity);
gl::begin(gl::Quads);
}
}
if (entity == core::localplayer()->mission_target()) {
color.assign(palette()->mission());
}
gl::color(color);
glTexCoord2f(0.0f, 0.0f);
gl::vertex(icon_location.x() - r, icon_location.y() - r);
glTexCoord2f(1.0f, 0.0f);
gl::vertex(icon_location.x() + r, icon_location.y() - r);
glTexCoord2f(1.0f, 1.0f);
gl::vertex(icon_location.x() + r, icon_location.y() + r);
glTexCoord2f(0.0f, 1.0f);
gl::vertex(icon_location.x() - r, icon_location.y() + r);
}
}
gl::end();
// draw localcontrol icon
// TODO draw a ship icon
if (core::localcontrol()->zone() == mapwidget_zone) {
core::EntityControlable *controlable = core::localcontrol();
//if (core::localcontrol()->state() != core::Entity::Docked) {
icon_location.assign(map_center);
icon_location[0] -= map_size / scale * controlable->location().y();
icon_location[1] -= map_size / scale * controlable->location().x();
if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
texture_current = render::Textures::bind(texture_entity);
gl::begin(gl::Quads);
math::Color color(controlable->color());
color.a = 1.0f;
gl::color(color);
glTexCoord2f(0.0f, 0.0f);
gl::vertex(icon_location.x() - r, icon_location.y() - r);
glTexCoord2f(1.0f, 0.0f);
gl::vertex(icon_location.x() + r, icon_location.y() - r);
glTexCoord2f(1.0f, 1.0f);
gl::vertex(icon_location.x() + r, icon_location.y() + r);
glTexCoord2f(0.0f, 1.0f);
gl::vertex(icon_location.x() - r, icon_location.y() + r);
gl::end();
}
}
gl::disable(GL_TEXTURE_2D);
// if (has_mouse_focus()) {
// if (mapwidget_hover_id)
// ui::root()->set_pointer("action", ui::Palette::Highlight);
// }
}
} // namespace client
|