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/*
   client/mapwindow.cc
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#include "audio/audio.h"
#include "core/application.h"
#include "client/mapwindow.h"
#include "client/targets.h"
#include "ui/ui.h"
#include "ui/paint.h"
#include "render/gl.h"
#include "render/textures.h"
#include "render/text.h"

namespace client
{

MapWindow::MapWindow(ui::Widget *parent) : ui::Window(parent)
{
	set_label("map");
	set_border(true);
	set_background(true);
	set_font(ui::root()->font_small());

	// window title
	mapwindow_titlelabel = new ui::Label(this);
	mapwindow_titlelabel->set_label("title");
	mapwindow_titlelabel->set_background(false);
	mapwindow_titlelabel->set_border(false);
	mapwindow_titlelabel->set_font(ui::root()->font_large());
	mapwindow_titlelabel->set_alignment(ui::AlignCenter);
	mapwindow_titlelabel->set_text("STAR CHART");
	
	// close button
	mapwindow_closebutton = new ui::IconButton(mapwindow_titlelabel, "bitmaps/icons/window_close");
	
	// map widget
	mapwindow_mapwidget = new MapWidget(this);
	mapwindow_mapwidget->set_background(false);
	mapwindow_mapwidget->set_border(false);

	// map label (map widget child)
	mapwindow_maplabel = new ui::Label(mapwindow_mapwidget);
	mapwindow_maplabel->set_label("maplabel");
	mapwindow_maplabel->set_background(false);
	mapwindow_maplabel->set_border(false);
	mapwindow_maplabel->set_alignment(ui::AlignCenter);
	
	// modelview
	mapwindow_modelview = new ui::ModelView(this);
	mapwindow_modelview->set_label("modelview");
	mapwindow_modelview->set_background(false);
	mapwindow_modelview->set_border(false);
	
	// target title (modelview child)
	mapwindow_targetlabel = new ui::Label(mapwindow_modelview);
	mapwindow_targetlabel->set_label("targetlabel");
	mapwindow_targetlabel->set_background(false);
	mapwindow_targetlabel->set_border(false);
	mapwindow_targetlabel->set_alignment(ui::AlignCenter);
	
	// target text
	mapwindow_scrollpane = new ui::ScrollPane(this, mapwindow_infotext);
	mapwindow_scrollpane->set_background(false);
	mapwindow_scrollpane->set_border(false);
	mapwindow_scrollpane->set_alignment(ui::AlignTop);

	set_target(0);
	hide();
}

MapWindow::~MapWindow()
{
}

void MapWindow::hide()
{
	ui::Window::hide();
	mapwindow_target = 0;
}

void MapWindow::show()
{
	ui::Window::show();
	if (core::localplayer()->view()) {
		set_target(core::localplayer()->view());
	} else {
		set_target(targets::current());
	}
}

void MapWindow::toggle()
{
	if (visible())
		hide();
	else
		show();
}

void MapWindow::resize()
{
	const float padding =  ui::root()->font_large()->height();
	
	// resize title label
	mapwindow_titlelabel->set_size(width() - padding * 2.0f, mapwindow_titlelabel->font()->height());	
	mapwindow_titlelabel->set_location(padding, padding);

	// resize close button
	mapwindow_closebutton->set_size(mapwindow_titlelabel->font()->height(), mapwindow_titlelabel->font()->height());
	mapwindow_closebutton->set_location(mapwindow_titlelabel->width() - mapwindow_closebutton->width(), 0);
	
	// resize map widget
	mapwindow_mapwidget->set_size((width() - padding * 3.0f) * 0.5f, height() - mapwindow_titlelabel->bottom() - padding * 2.0f );
	mapwindow_mapwidget->set_location(padding, mapwindow_titlelabel->bottom() + padding);
	
	// resize map label (map widget child)
	mapwindow_maplabel->set_size(mapwindow_mapwidget->width(), mapwindow_maplabel->font()->height());
	mapwindow_maplabel->set_location(0, 0);
	
	// resize target modelview
	mapwindow_modelview->set_size(width() - mapwindow_mapwidget->right() - padding * 2.0f, (height() - mapwindow_titlelabel->bottom() - padding * 3.0f) * 0.5f);
	mapwindow_modelview->set_location(mapwindow_mapwidget->right() + padding, mapwindow_titlelabel->bottom() + padding);
	
	// resize target label (modelview child)
	mapwindow_targetlabel->set_size(mapwindow_modelview->width(), mapwindow_targetlabel->font()->height());
	mapwindow_targetlabel->set_location(0, 0);
	
	// resize target infopane text
	mapwindow_scrollpane->set_size(width() - mapwindow_mapwidget->right() - padding * 2.0f, height() - mapwindow_modelview->bottom() - padding * 2.0f);
	mapwindow_scrollpane->set_location(mapwindow_mapwidget->right() + padding, mapwindow_modelview->bottom() + padding);

}

void MapWindow::draw()
{
	ui::Window::draw();
	
	// make sure the target still exists
	mapwindow_target = core::localplayer()->zone()->find_entity(mapwindow_target);
	
	mapwindow_mapwidget->set_zone(core::localplayer()->zone());
	mapwindow_mapwidget->set_target(mapwindow_target);
	mapwindow_maplabel->set_text(core::localplayer()->zone()->name());
	
	if (mapwindow_target && mapwindow_target->info()) {
		if (mapwindow_infotimestamp != mapwindow_target->info()->timestamp()) {
			// update info
			set_target(mapwindow_target);
		}
	}
	
	/*
	const float fontmargin = mapwindow_targetlabel->font()->height();
	const float s = ui::UI::elementsize.width() * 1.5f;
	
	const float blue = 0.8f;
	const float gridsize = 16;

	const core::Entity *entity;
	const core::Entity *current_target = mapwindow_target;
	mapwindow_target = 0;

	math::Color color;

	math::Vector2f v(global_location());
	math::Vector2f l;

	v[0] += fontmargin;
	v[1] += fontmargin + (height() - s) * 0.5f;
	mapwindow_hover = 0;

	gl::color(0, 0, blue);

	gl::begin(gl::Lines);
	for (int i = 0; i <= gridsize; i++) {
		gl::vertex(v.x(), 	v.y() + s / gridsize * i);
		gl::vertex(v.x() + s, 	v.y() + s / gridsize * i);

		gl::vertex(v.x() + s / gridsize * i, v.y());
		gl::vertex(v.x() + s / gridsize * i, v.y() + s);
	}
	gl::end();

	const size_t texture_entity = render::Textures::load("bitmaps/icons/entity_default");
	const size_t texture_globe = render::Textures::load("bitmaps/icons/entity_globe");
	const size_t texture_bright = render::Textures::load("bitmaps/icons/entity_bright");

	size_t texture_current = render::Textures::bind(texture_entity);

	v[0] += s * 0.5f;
	v[1] += s * 0.5f;

	core::Zone *zone = core::localplayer()->zone();
	
	mapwindow_maplabel->set_text(zone->name());

	const math::Vector2f cursor(input::mouse_position_x(), input::mouse_position_y());

	const float r = 12.0f;
	float scale = 2048.0f;
	scale *= 2;

	gl::enable(GL_TEXTURE_2D);
	gl::begin(gl::Quads);

	// draw map icons
	for (core::Zone::Content::iterator it = zone->content().begin(); it != zone->content().end(); it++) {
		entity = (*it);

		bool draw_icon = false;
		l.assign(v);

		if (targets::is_valid_map_target(entity)) {
			draw_icon = true;
			l[0] -= s / scale * entity->location().y();
			l[1] -= s / scale * entity->location().x();

			if (math::distancesquared(cursor, l) < (r*r)) {
				mapwindow_hover = entity->id();
			}

			if (entity == current_target) {
				mapwindow_target = entity;
				if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
					draw_icon = false;
				}
			}
		}

		if (draw_icon) {
			if (entity->type() == core::Entity::Globe) {
				if (entity->flag_is_set(core::Entity::Bright)) {
					if (texture_current != texture_bright) {
						gl::end();
						texture_current = render::Textures::bind(texture_bright);
						gl::begin(gl::Quads);
					}
				} else {
					if (texture_current != texture_globe) {
						gl::end();
						texture_current = render::Textures::bind(texture_globe);
						gl::begin(gl::Quads);
					}
				}
			} else {
				if (texture_current != texture_entity) {
					gl::end();
					texture_current = render::Textures::bind(texture_entity);
					gl::begin(gl::Quads);
				}
			}

			if (entity == core::localplayer()->mission_target()) {
				color.assign(palette()->mission());
			} else {
				color.assign(entity->color());
			}
			color.a = 1.0f;

			gl::color(color);
			glTexCoord2f(0.0f, 0.0f);
			gl::vertex(l.x() - r, l.y() - r);

			glTexCoord2f(1.0f, 0.0f);
			gl::vertex(l.x() + r, l.y() - r);

			glTexCoord2f(1.0f, 1.0f);
			gl::vertex(l.x() + r, l.y() + r);

			glTexCoord2f(0.0f, 1.0f);
			gl::vertex(l.x() - r, l.y() + r);
		}

	}

	// draw localcontrol icon
	entity = core::localcontrol();

	//if (core::localcontrol()->state() != core::Entity::Docked) {
	l.assign(v);
	l[0] -= s / scale * entity->location().y();
	l[1] -= s / scale * entity->location().x();
	if (core::application()->time() - floorf(core::application()->time()) < 0.5f) {
		if (texture_current  != texture_entity) {
			gl::end();
			texture_current = render::Textures::bind(texture_entity);
			gl::begin(gl::Quads);
		}

		math::Color color(entity->color());
		color.a = 1.0f;
		gl::color(color);
		glTexCoord2f(0.0f, 0.0f);
		gl::vertex(l.x() - r, l.y() - r);

		glTexCoord2f(1.0f, 0.0f);
		gl::vertex(l.x() + r, l.y() - r);

		glTexCoord2f(1.0f, 1.0f);
		gl::vertex(l.x() + r, l.y() + r);

		glTexCoord2f(0.0f, 1.0f);
		gl::vertex(l.x() - r, l.y() + r);
	}
	//}

	gl::end();
	gl::disable(GL_TEXTURE_2D);

	if (mapwindow_target != current_target ) {
		// this makes sure the map target exists
		set_target(current_target);
		
	} else if (mapwindow_inforecord && (mapwindow_infotimestamp != mapwindow_inforecord->timestamp())) {
		set_target(mapwindow_target);
	}
	*/
}

void MapWindow::set_target(const core::Entity *entity) {
	
	mapwindow_target = entity;
	mapwindow_infotimestamp = 0;
	mapwindow_inforecord = 0;	
	mapwindow_infotext.clear();
	
	if (mapwindow_target) {
		// set title label to target name
		mapwindow_targetlabel->set_text(mapwindow_target->name());
			
		if (mapwindow_target->info())
			mapwindow_inforecord = core::game()->request_info(mapwindow_target->info()->id());
		else
			mapwindow_inforecord = 0;
		
		if (mapwindow_inforecord) {
			for (core::Info::Text::const_iterator it = mapwindow_inforecord->text().begin(); it != mapwindow_inforecord->text().end(); it++) {
				mapwindow_infotext.push_back((*it));
			}		
			mapwindow_infotimestamp = mapwindow_inforecord->timestamp();
		} else {
			mapwindow_infotext.push_back("Information is not available");
			mapwindow_infotimestamp = 0;
		}
		
		if (mapwindow_target->model()) {
			mapwindow_modelview->set_modelname(mapwindow_target->model()->name());
			mapwindow_modelview->set_colors(mapwindow_target->color(), mapwindow_target->color_second());
		} else {
			mapwindow_modelview->set_modelname(0);
		}
		
		mapwindow_modelview->show();
		mapwindow_scrollpane->show();
		
	} else {
		
		mapwindow_modelview->hide();
		mapwindow_scrollpane->hide();
	}
}

bool MapWindow::on_keypress(const int key, const unsigned int modifier)
{
	if (key == 512 + SDL_BUTTON_LEFT) {
		if (mapwindow_mapwidget->has_mouse_focus() && mapwindow_mapwidget->hover()) {
			core::Entity *target = core::localplayer()->zone()->find_entity(mapwindow_mapwidget->hover());
			if (targets::is_valid_map_target(target)) {
				set_target(target);
				targets::set_target(mapwindow_target);
			}
		}
		return true;

	} else if (key == SDLK_ESCAPE) {
		if (visible()) {
			hide();
			return true;
		}
	}

	return false;
}

bool MapWindow::on_emit(Widget *sender, const Event event, void *data)
{
	if (sender == mapwindow_closebutton) {
		if (event == ui::Widget::EventButtonClicked) {
			hide();
			return true;
		}
	}
	
	return Window::on_emit(sender, event, data);
}

}