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/*
client/mapwindow.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_MAPWINDOW_H__
#define __INCLUDED_CLIENT_MAPWINDOW_H__
#include "core/entity.h"
#include "core/info.h"
#include "ui/iconbutton.h"
#include "ui/label.h"
#include "ui/modelview.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
#include "client/mapwidget.h"
namespace client
{
class MapWindow : public ui::Window
{
public:
MapWindow(ui::Widget *parent = 0);
virtual ~MapWindow();
/// toggle the map window
void toggle();
/// hide the map window
virtual void hide();
/// show the map window
virtual void show();
protected:
/// called when the widget receives a key press
virtual bool on_keypress(const int key, const unsigned int modifier);
/// called if the widget receives an emit evet
virtual bool on_emit(Widget *sender, const Event event, void *data);
virtual void resize();
virtual void draw();
private:
/// set the map target
void set_target(const core::Entity *entity);
ui::Label *mapwindow_titlelabel;
MapWidget *mapwindow_mapwidget;
ui::Label *mapwindow_maplabel;
ui::ModelView *mapwindow_modelview;
ui::Label *mapwindow_targetlabel;
ui::ScrollPane *mapwindow_scrollpane;
ui::IconButton *mapwindow_closebutton;
const core::Entity *mapwindow_target;
const core::Info *mapwindow_inforecord;
unsigned long mapwindow_infotimestamp;
ui::Text mapwindow_infotext;
}; // class MapWindow
} // namespace client
#endif // __INCLUDED_CLIENT_MAPWINDOW_H__
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