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/*
   client/mapwindow.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CLIENT_MAPWINDOW_H__
#define __INCLUDED_CLIENT_MAPWINDOW_H__

#include "core/entity.h"
#include "core/info.h"
#include "ui/iconbutton.h"
#include "ui/label.h"
#include "ui/modelview.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
#include "client/mapwidget.h"

namespace client
{

class MapWindow : public ui::Window
{
public:
	MapWindow(ui::Widget *parent = 0);
	virtual ~MapWindow();

	/// toggle the map window
	void toggle();

	/// hide the map window
	virtual void hide();

	/// show the map window
	virtual void show();

protected:

	/// called when the widget receives a key press
	virtual bool on_keypress(const int key, const unsigned int modifier);

	/// called if the widget receives an emit evet
	virtual bool on_emit(Widget *sender, const Event event, void *data);
	
	virtual void resize();
	
	virtual void draw();

private:
	/// set the map target
	void set_target(const core::Entity *entity);
	

	ui::Label		*mapwindow_titlelabel;
	
	MapWidget		*mapwindow_mapwidget;
	ui::Label		*mapwindow_maplabel;
	
	ui::ModelView		*mapwindow_modelview;
	ui::Label		*mapwindow_targetlabel;
	ui::ScrollPane		*mapwindow_scrollpane;
	ui::IconButton		*mapwindow_closebutton;
	

	const core::Entity	*mapwindow_target;
	const core::Info	*mapwindow_inforecord;	
	unsigned long		mapwindow_infotimestamp;	
	ui::Text		mapwindow_infotext;
	
}; // class MapWindow


} // namespace client


#endif // __INCLUDED_CLIENT_MAPWINDOW_H__