1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
|
/*
client/playerview.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "audio/audio.h"
#include "client/playerview.h"
#include "ui/ui.h"
namespace client {
PlayerView::PlayerView(ui::Widget *parent) : ui::Widget(parent)
{
set_label("playerview");
set_border(false);
set_background(false);
view_lastentity = 0;
label_zonename = new ui::Label(this);
label_zonename->set_alignment(ui::AlignCenter);
label_zonename->set_background(true);
label_zonename->set_font(ui::root()->font_large());
label_viewname = new ui::Label(this);
label_viewname->set_alignment(ui::AlignCenter);
label_viewname->set_background(true);
label_viewname->set_font(ui::root()->font_large());
view_notify = new Notifications(this);
view_chat = new Chat(this);
view_map = new Map(this);
view_hud = new HUD(this);
view_menu = new EntityMenu(this);
view_hud->lower();
view_menu->raise();
}
PlayerView::~PlayerView()
{
}
void PlayerView::clear()
{
view_chat->clear();
view_notify->clear();
view_chat->hide();
view_map->hide();
view_menu->hide();
view_lastentity = 0;
}
void PlayerView::event_text(const std::string & text)
{
view_chat->event_text(text);
view_notify->event_text(text);
}
void PlayerView::toggle_map()
{
if (!map()->visible()) {
if(chat()->visible() && !chat()->small_view())
chat()->hide();
if (view_menu->visible())
view_menu->hide();
}
map()->toggle();
audio::play("ui/menu");
if (map()->visible() && chat()->visible() && chat()->small_view()) {
chat()->raise();
}
}
void PlayerView::toggle_chat()
{
if (!chat()->visible()) {
if(map()->visible())
map()->hide();
if (view_menu->visible())
view_menu->hide();
}
chat()->set_small_view(false);
chat()->toggle();
audio::play("ui/menu");
}
void PlayerView::toggle_chatbar()
{
chat()->set_small_view(true);
chat()->toggle();
}
void PlayerView::show_menu(const std::string & label)
{
if (!core::localplayer()->view())
return;
if (!core::localplayer()->view()->menus().size())
return;
view_menu->generate(core::localplayer()->view(), label.c_str());
view_menu->show();
if (chat()->visible() && chat()->small_view())
chat()->raise();
}
void PlayerView::resize()
{
//const float largemargin = ui::UI::elementsize.width() * 0.25;
const float smallmargin = ui::UI::elementsize.height();
set_size(parent()->size());
// set hud geometry
view_hud->set_geometry(0,0, width(), height());
view_hud->event_resize();
// reposition map
view_map->set_size(width() - smallmargin * 2, height() - smallmargin * 4);
view_map->set_location(smallmargin, smallmargin * 2);
// reposition notifications
view_notify->set_geometry(view_map->location(), view_map->size());
// reposition labels
label_viewname->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
label_viewname->set_location(smallmargin, smallmargin * 0.5f);
label_zonename->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
label_zonename->set_location(width() - label_zonename->width() - smallmargin, height() - label_zonename->height() - smallmargin * 0.5f);
}
void PlayerView::draw()
{
if (core::localplayer()->view()) {
// docking view
if (core::localplayer()->view()->menus().size()) {
// entity with menus
label_viewname->show();
label_viewname->set_text(core::localplayer()->view()->name());
label_zonename->show();
if (view_lastentity != core::localplayer()->view()) {
// initialy show the menu
show_menu("main");
map()->hide();
chat()->hide();
audio::play("ui/menu");
} else if (!view_menu->visible() && !map()->visible() && (!chat()->visible() || chat()->small_view()) ) {
// show the menu if there's no other window open
menu()->show();
audio::play("ui/menu");
}
} else {
// entity without menus, plain view
this->hide();
return;
}
view_hud->hide();
view_lastentity = core::localplayer()->view();
} else {
if (view_menu->visible()) {
view_menu->hide();
}
label_viewname->hide();
label_zonename->set_visible(view_map->visible());
view_hud->show();
view_lastentity = 0;
}
if (label_zonename->visible()) {
label_zonename->set_text(core::localplayer()->zone()->name());
}
//const float largemargin = ui::UI::elementsize.width() * 0.25;
const float smallmargin = ui::UI::elementsize.height();
// reposition chat widget
if (view_chat->small_view()) {
view_chat->set_size(width() - smallmargin * 2, font()->height() * 2);
view_chat->set_location(smallmargin, height() - smallmargin *2 - view_chat->height());
} else {
view_chat->set_geometry(view_map->location(), view_map->size());
}
view_chat->event_resize();
}
}
|