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/*
   client/playerview.cc
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#include "audio/audio.h"
#include "client/playerview.h"
#include "ui/ui.h"

namespace client {

PlayerView::PlayerView(ui::Widget *parent) : ui::Widget(parent)
{
	set_label("playerview");
	set_border(false);
	set_background(false);

	view_lastentity = 0;
	
	label_zonename = new ui::Label(this);
	label_zonename->set_alignment(ui::AlignCenter);
	label_zonename->set_background(true);
	label_zonename->set_font(ui::root()->font_large());

	label_viewname = new ui::Label(this);
	label_viewname->set_alignment(ui::AlignCenter);
	label_viewname->set_background(true);
	label_viewname->set_font(ui::root()->font_large());

	view_notify = new Notifications(this);
	view_chat = new Chat(this);
	view_map = new Map(this);
	view_hud = new HUD(this);
	view_menu = new EntityMenu(this);

	view_hud->lower();
	view_menu->raise();
}

PlayerView::~PlayerView()
{
}

void PlayerView::clear()
{
	view_chat->clear();
	view_notify->clear();

	view_chat->hide();
	view_map->hide();
	view_menu->hide();

	view_lastentity = 0;
}

void PlayerView::event_text(const std::string & text)
{
	view_chat->event_text(text);
	view_notify->event_text(text);
}

void PlayerView::toggle_map()
{
	
	if (!map()->visible()) {
		if(chat()->visible() && !chat()->small_view())
			chat()->hide();

		if (view_menu->visible())
			view_menu->hide();
	}

	map()->toggle();
	audio::play("ui/menu");

	if (map()->visible() && chat()->visible() && chat()->small_view()) {
		chat()->raise();
	}
}

void PlayerView::toggle_chat()
{
	if (!chat()->visible()) {
		if(map()->visible())
			map()->hide();
		
		if (view_menu->visible())
			view_menu->hide();
	}
	chat()->set_small_view(false);
	chat()->toggle();
	audio::play("ui/menu");
}

void PlayerView::toggle_chatbar()
{
	chat()->set_small_view(true);
	chat()->toggle();
}

void PlayerView::show_menu(const std::string & label)
{
	if (!core::localplayer()->view())
		return;

	if (!core::localplayer()->view()->menus().size())
		return;

	view_menu->generate(core::localplayer()->view(), label.c_str());
	view_menu->show();

	if (chat()->visible() && chat()->small_view())
		chat()->raise();
}

void PlayerView::resize()
{
	//const float largemargin = ui::UI::elementsize.width() * 0.25;
	const float smallmargin = ui::UI::elementsize.height();

	set_size(parent()->size());

	// set hud geometry
	view_hud->set_geometry(0,0, width(), height());
	view_hud->event_resize();

	// reposition map
	view_map->set_size(width() -  smallmargin * 2, height() -  smallmargin * 4);
	view_map->set_location(smallmargin, smallmargin * 2);

	// reposition notifications
	view_notify->set_geometry(view_map->location(), view_map->size());

	// reposition labels
	label_viewname->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
	label_viewname->set_location(smallmargin, smallmargin * 0.5f);
					
	label_zonename->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
	label_zonename->set_location(width() - label_zonename->width() - smallmargin, height() - label_zonename->height() - smallmargin * 0.5f);
}

void PlayerView::draw()
{
	if (core::localplayer()->view()) {

		// docking view
		if (core::localplayer()->view()->menus().size()) {

			// entity with menus
			label_viewname->show();
			label_viewname->set_text(core::localplayer()->view()->name());

			label_zonename->show();
			
			if (view_lastentity != core::localplayer()->view()) {
				// initialy show the menu
				show_menu("main");
				map()->hide();
				chat()->hide();
				audio::play("ui/menu");
			} else if (!view_menu->visible() && !map()->visible() && (!chat()->visible() || chat()->small_view()) ) {
				// show the menu if there's no other window open
				menu()->show();
				audio::play("ui/menu");
			}

		} else {
			// entity without menus, plain view
			this->hide();
			return;
		}

		view_hud->hide();
		view_lastentity = core::localplayer()->view();

	} else {
		if (view_menu->visible()) {
			view_menu->hide();
		}

		label_viewname->hide();
		label_zonename->set_visible(view_map->visible());
		view_hud->show();
		view_lastentity = 0;
	}

	if (label_zonename->visible()) {
		label_zonename->set_text(core::localplayer()->zone()->name());
	}

	//const float largemargin = ui::UI::elementsize.width() * 0.25;
	const float smallmargin = ui::UI::elementsize.height();

	// reposition chat widget 
	if (view_chat->small_view()) {
		view_chat->set_size(width() - smallmargin * 2, font()->height() * 2);
		view_chat->set_location(smallmargin, height() - smallmargin *2 - view_chat->height());
	} else {
		view_chat->set_geometry(view_map->location(), view_map->size());
	}
	view_chat->event_resize();
}

}