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/*
client/playerview.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include <string>
#include <sstream>
#include "audio/audio.h"
#include "client/playerview.h"
#include "ui/ui.h"
namespace client {
PlayerView::PlayerView(ui::Widget *parent) : ui::Widget(parent)
{
set_label("playerview");
set_border(false);
set_background(false);
view_lastentity = 0;
label_zonename = new ui::Label(this);
label_zonename->set_alignment(ui::AlignCenter);
label_zonename->set_background(true);
label_zonename->set_font(ui::root()->font_large());
label_viewname = new ui::Label(this);
label_viewname->set_alignment(ui::AlignCenter);
label_viewname->set_background(true);
label_viewname->set_font(ui::root()->font_large());
view_notify = new Notifications(this);
view_chat = new Chat(this);
view_map = new Map(this);
view_hud = new HUD(this);
view_entitymenu = new EntityMenu(this);
view_buymenu = new BuyMenu(this);
view_hud->lower();
view_entitymenu->raise();
}
PlayerView::~PlayerView()
{
}
void PlayerView::clear()
{
view_chat->clear();
view_notify->clear();
view_chat->hide();
view_map->hide();
view_entitymenu->hide();
view_lastentity = 0;
}
void PlayerView::event_text(const std::string & text)
{
view_chat->event_text(text);
view_notify->event_text(text);
}
void PlayerView::toggle_map()
{
if (!map()->visible()) {
if(chat()->visible() && !chat()->small_view())
chat()->hide();
if (view_entitymenu->visible())
view_entitymenu->hide();
}
map()->toggle();
audio::play("ui/menu");
if (map()->visible() && chat()->visible() && chat()->small_view()) {
chat()->raise();
}
}
void PlayerView::toggle_chat()
{
if (!chat()->visible()) {
if(map()->visible())
map()->hide();
if (view_entitymenu->visible())
view_entitymenu->hide();
}
chat()->set_small_view(false);
chat()->toggle();
audio::play("ui/menu");
}
void PlayerView::toggle_chatbar()
{
chat()->set_small_view(true);
chat()->toggle();
}
void PlayerView::show_menu(const std::string & args)
{
if (!args.size())
return;
if (!core::localplayer()->view())
return;
if (!core::localplayer()->view()->menus().size())
return;
std::stringstream argstr(args);
std::string label;
if (!(argstr >> label))
return;
if (label.compare("buy") == 0) {
// buy menu, single item
std::string itemtype;
std::string itemname;
if ((argstr >> itemtype) && (argstr >> itemname)) {
view_buymenu->set_item(itemtype, itemname);
view_buymenu->show();
view_entitymenu->hide();
} else {
con_print << "usage: view buy [string] [string] buy menu for item type and name" << std::endl;
}
} else if (label.compare("trade") == 0) {
// trade menu, multiple items
} else if (label.compare("hide") == 0) {
view_buymenu->hide();
view_entitymenu->hide();
} else {
view_entitymenu->generate(core::localplayer()->view(), label.c_str());
view_entitymenu->show();
view_buymenu->hide();
}
if (chat()->visible() && chat()->small_view())
chat()->raise();
}
void PlayerView::resize()
{
//const float largemargin = ui::UI::elementsize.width() * 0.25;
const float smallmargin = ui::UI::elementsize.height();
set_size(parent()->size());
// reposition buy menu
view_buymenu->event_resize();
// set hud geometry
view_hud->set_geometry(0,0, width(), height());
view_hud->event_resize();
// reposition map
view_map->set_size(width() - smallmargin * 2, height() - smallmargin * 4);
view_map->set_location(smallmargin, smallmargin * 2);
// reposition notifications
view_notify->set_geometry(view_map->location(), view_map->size());
// reposition labels
label_viewname->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
label_viewname->set_location(smallmargin, smallmargin * 0.5f);
label_zonename->set_size(ui::UI::elementsize.width() * 1.5f, ui::UI::elementsize.height());
label_zonename->set_location(width() - label_zonename->width() - smallmargin, height() - label_zonename->height() - smallmargin * 0.5f);
}
void PlayerView::draw()
{
const float smallmargin = ui::UI::elementsize.height();
if (core::localplayer()->view()) {
// hide hide when a view is set
view_hud->hide();
// docking view
if (core::localplayer()->view()->menus().size()) {
// entity with menus
label_viewname->show();
label_viewname->set_text(core::localplayer()->view()->name());
label_zonename->show();
if (view_lastentity != core::localplayer()->view()) {
// initially show the menu
show_menu("main");
map()->hide();
chat()->hide();
audio::play("ui/menu");
view_lastentity = core::localplayer()->view();
} else if (!view_entitymenu->visible() && !view_buymenu->visible() &&
!map()->visible() && (!chat()->visible() || chat()->small_view()) ) {
// show the menu if there's no other window open
menu()->show();
audio::play("ui/menu");
}
view_notify->set_size(width() - smallmargin * 3.0f - ui::UI::elementsize.width() * 1.5f, height() - smallmargin * 4.0f);
view_notify->set_location(smallmargin * 2.0f + ui::UI::elementsize.width() * 1.5f, smallmargin * 2.0f);
} else {
// entity without menus, plain view
view_lastentity = 0;
this->hide();
return;
}
} else {
view_notify->set_geometry(view_map->location(), view_map->size());
if (view_entitymenu->visible()) {
view_entitymenu->hide();
}
if (view_buymenu->visible()) {
view_buymenu->hide();
}
label_viewname->hide();
label_zonename->set_visible(view_map->visible());
view_hud->show();
view_lastentity = 0;
}
if (label_zonename->visible()) {
label_zonename->set_text(core::localplayer()->zone()->name());
}
// reposition chat widget
if (view_chat->small_view()) {
view_chat->set_size(width() - smallmargin * 2, font()->height() * 2);
view_chat->set_location(smallmargin, height() - smallmargin *2 - view_chat->height());
} else {
view_chat->set_geometry(view_map->location(), view_map->size());
}
view_chat->event_resize();
}
}
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