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/*
client/savegamemenu.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "client/savegamemenu.h"
#include "filesystem/filesystem.h"
#include "ui/ui.h"
namespace client
{
SaveGameMenu::SaveGameMenu(ui::Widget *parent, const char *label, const Mode mode) :
ui::Window(parent)
{
set_label(label);
set_border(true);
set_background(true);
set_font(ui::root()->font_small());
savegamemenu_mode = mode;
// window title
savegamemenu_titlelabel = new ui::Label(this);
savegamemenu_titlelabel->set_label("title");
savegamemenu_titlelabel->set_background(false);
savegamemenu_titlelabel->set_border(false);
savegamemenu_titlelabel->set_font(ui::root()->font_large());
savegamemenu_titlelabel->set_alignment(ui::AlignCenter);
if (savegamemenu_mode == Save) {
savegamemenu_titlelabel->set_text("SAVE GAME");
} else {
savegamemenu_titlelabel->set_text("LOAD GAME");
}
// close button
savegamemenu_closebutton = new ui::IconButton(savegamemenu_titlelabel, "bitmaps/icons/window_close");
savegamemenu_closebutton->set_label("close");
// file listview
savegamemenu_filelistview = new ui::ListView(this);
savegamemenu_filelistview->set_label("files");
savegamemenu_descrlabel = new ui::Label(this);
savegamemenu_descrlabel->set_label("description");
//savegamemenu_descrinput = new ui::InputBox(this);
// delete button
savegamemenu_deletebutton = new ui::IconButton(this, "bitmaps/icons/button_delete");
savegamemenu_deletebutton->set_label("delete");
}
SaveGameMenu::~SaveGameMenu()
{
}
void SaveGameMenu::resize()
{
const float padding = ui::root()->font_large()->height();
const float icon_size = 24.0f; // small icons
// resize title label
savegamemenu_titlelabel->set_size(width() - padding * 2.0f, savegamemenu_titlelabel->font()->height());
savegamemenu_titlelabel->set_location(padding, padding);
// resize close button
savegamemenu_closebutton->set_size(savegamemenu_titlelabel->font()->height(), savegamemenu_titlelabel->font()->height());
savegamemenu_closebutton->set_location(savegamemenu_titlelabel->width() - savegamemenu_closebutton->width(), 0);
// resize files listview
savegamemenu_filelistview->set_size(
ui::UI::elementsize.width(),
height() - icon_size - padding * 3.0f - savegamemenu_titlelabel->bottom()
);
savegamemenu_filelistview->set_location(
padding,
savegamemenu_titlelabel->bottom() + padding
);
// resize description label
savegamemenu_descrlabel->set_size(
width() - savegamemenu_filelistview->right() - 2.0f * padding,
savegamemenu_filelistview->height()
);
savegamemenu_descrlabel->set_location(savegamemenu_filelistview->right() + padding, savegamemenu_filelistview->top());
// resize eject button
savegamemenu_deletebutton->set_size(icon_size, icon_size);
savegamemenu_deletebutton->set_location(
savegamemenu_filelistview->right() - icon_size,
savegamemenu_filelistview->bottom() + padding
);
}
void SaveGameMenu::refresh()
{
ui::ListItem *listitem = 0;
std::string savegamepath(filesystem::writedir());
savegamepath.append("savegames");
filesystem::Directory directory(savegamepath);
savegamemenu_filelistview->clear();
if (savegamemenu_mode == Save) {
listitem = new ui::ListItem(savegamemenu_filelistview, "NEW SAVEGAME");
listitem->set_label("new");
listitem->set_font(ui::root()->font_tiny());
listitem->set_height(listitem->font()->height() * 2.0f);
}
for (filesystem::Directory::FileNames::const_iterator it = directory.filenames().begin();
it != directory.filenames().end(); ++it)
{
const std::string filename((*it).c_str());
if (filename.size() < 5) {
continue;
}
std::string ext = filename.substr(filename.size() - 4);
aux::lowercase(ext);
if (ext.compare(".sav")) {
continue;
}
std::string label = filename.substr(0, filename.size() - 4);
listitem = new ui::ListItem(savegamemenu_filelistview, label.c_str());
listitem->set_value(filename);
listitem->set_font(ui::root()->font_tiny());
listitem->set_height(listitem->font()->height() * 2.0f);
// TODO savegame info, sortkey timestamp
}
savegamemenu_filelistview->event_resize();
}
void SaveGameMenu::show()
{
Window::show();
event_resize();
refresh();
}
void SaveGameMenu::show_file_info()
{
savegamemenu_descrlabel->clear();
if (savegamemenu_filelistview->selected()) {
std::string filename(savegamemenu_filelistview->selected()->value().c_str());
savegamemenu_descrlabel->set_text(filename);
}
}
bool SaveGameMenu::on_keypress(const int key, const unsigned int modifier)
{
if (key == SDLK_ESCAPE) {
if (visible()) {
// hide the parent mainwindow
parent()->hide();
return true;
}
}
return false;
}
bool SaveGameMenu::on_emit(ui::Widget *sender, const ui::Widget::Event event, void *data)
{
if (sender == savegamemenu_closebutton) {
if (event == ui::Widget::EventButtonClicked) {
// hide the parent mainwindow
parent()->hide();
return true;
}
} else if (sender == savegamemenu_filelistview) {
if (event == ui::Widget::EventListViewChanged) {
show_file_info();
return true;
}
}
return Window::on_emit(sender, event, data);
}
} // namespace client
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