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/*
client/targets.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_TARGETS_H__
#define __INCLUDED_CLIENT_TARGETS_H__
#include "core/entity.h"
#include "render/render.h"
#include "render/gl.h"
#include "render/text.h"
namespace client {
namespace targets {
void init();
void shutdown();
void reset();
/// render targets and sounds
void draw();
/// render sound listener properties
void render_listener_sound();
/// render the sound for one entity
void render_entity_sound(core::Entity *Entity);
/// currently selected target, 0 if there is none
core::Entity *current();
/// id of the currently selected target, 0 if there is none
unsigned int current_id();
/// id if target the mouse is currently hovering, 0 if none
unsigned int hover();
/// target a specific entity
void select_target(unsigned int id);
}
}
#endif //__INCLUDED_CLIENT_TARGETS_H__
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