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/*
client/targets.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_TARGETS_H__
#define __INCLUDED_CLIENT_TARGETS_H__
#include "core/entity.h"
#include "render/render.h"
#include "render/gl.h"
#include "render/text.h"
namespace client
{
namespace targets
{
void init();
void shutdown();
void reset();
/// return true if the entity is a legal hud target
bool is_valid_hud_target(const core::Entity *entity);
/// return true if the entity is a legal map target
bool is_valid_map_target(const core::Entity *entity);
/// render targets and sounds
void frame();
/// currently selected target, 0 if there is none
const core::Entity *current();
/// id of the currently selected target, 0 if there is none
unsigned int current_id();
/// id if target the mouse is currently hovering, 0 if none
unsigned int hover();
/// target a specific entity
void set_target(unsigned int id);
/// target a specific entity
void set_target(const core::Entity *entity);
}
}
#endif //__INCLUDED_CLIENT_TARGETS_H__
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