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/*
client/testmodelwindow.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "ui/ui.h"
#include "ui/paint.h"
#include "client/testmodelwindow.h"
#include "model/model.h"
#include "core/gameinterface.h"
namespace client
{
TestModelWindow::TestModelWindow(ui::Widget *parent)
{
set_background(true);
set_border(false);
set_label("testmodelwindow");
testmodelwindow_modelview = new ui::ModelView(this);
testmodelwindow_modelview->set_radius(1.0f);
testmodelwindow_text = new ui::PlainText(this);
testmodelwindow_text->set_label("text");
testmodelwindow_text->set_background(false);
testmodelwindow_text->set_border(false);
testmodelwindow_wireframebutton = new ui::IconButton(this, "bitmaps/icons/button_wireframe", "toggle r_wireframe");
testmodelwindow_normalsbutton = new ui::IconButton(this, "bitmaps/icons/button_normals", "toggle r_normals");
testmodelwindow_closebutton = new ui::Button(this);
testmodelwindow_closebutton->set_text("Close");
testmodelwindow_closebutton->set_background(true);
}
TestModelWindow::~TestModelWindow()
{
}
void TestModelWindow::set_modelname(const std::string & modelname)
{
testmodelwindow_modelview->set_modelname(modelname);
testmodelwindow_modelview->set_colors(core::localplayer()->color(), core::localplayer()->color_second());
}
void TestModelWindow::resize()
{
// this is a fullscreen window
set_size(parent()->size());
// resize the label
testmodelwindow_text->set_size(width() - 16.0f, testmodelwindow_text->font()->height() * 5.0f);
testmodelwindow_text->set_location(8.0f, 8.0f);
// resize the 3d model view
testmodelwindow_modelview->set_size(width(),height());
testmodelwindow_modelview->set_location(0.0f, 0.0f);
// resize icon buttons
const float icon_margin = 4.0f;
const float icon_size = 48.0f;
const float icon_count = 2;
const float l = (width() - ((icon_count + 1) * icon_margin) - (icon_count * icon_size)) * 0.5f;
testmodelwindow_wireframebutton->set_geometry(l, icon_margin, icon_size, icon_size);
testmodelwindow_normalsbutton->set_geometry(l + 1.0f *(icon_margin + icon_size), icon_margin, icon_size, icon_size);
// reposition close button
testmodelwindow_closebutton->set_size(
ui::UI::elementsize.width() * 1.5f,
ui::UI::elementsize.height()
);
testmodelwindow_closebutton->set_location(
width() - testmodelwindow_closebutton->width() - ui::UI::elementsize.height(),
height() - testmodelwindow_closebutton->height() - ui::UI::elementsize.height() * 0.5f
);
}
void TestModelWindow::draw_background()
{
math::Color color(palette()->background());
color.a = 1.0f;
ui::Paint::set_color(color);
ui::Paint::draw_rectangle(global_location(), size());
}
void TestModelWindow::draw()
{
model::Model *model = model::Model::find(testmodelwindow_modelview->modelname());
std::ostringstream str;
str << testmodelwindow_modelview->modelname() << '\n';
if (model) {
size_t frags = 0;
for (model::Model::Groups::const_iterator git = model->groups().begin(); git != model->groups().end(); git++) {
frags += (*git)->size();
}
str << '\n';
str << "tris: " << model->model_tris_count << '\n';
str << "quads: " << model->model_quad_count << '\n';
str << "fragments: " << frags << '\n';
}
testmodelwindow_text->set_text(str.str());
}
bool TestModelWindow::on_emit(Widget *sender, const Event event, void *data)
{
if (event == ui::Widget::EventButtonClicked) {
// slider value changed
if (sender == testmodelwindow_closebutton) {
hide();
}
return true;
}
return false;
}
} // namespace client
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