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/*
client/trademenu.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_TRADEMENU_H__
#define __INCLUDED_CLIENT_TRADEMENU_H__
#include "core/info.h"
#include "ui/label.h"
#include "ui/iconbutton.h"
#include "ui/listitem.h"
#include "ui/modelview.h"
#include "ui/plaintext.h"
#include "ui/slider.h"
#include "ui/scrollpane.h"
#include "ui/window.h"
#include "client/inventorylistview.h"
namespace client
{
/// trade menu
class TradeMenu : public ui::Window
{
public:
/// create a new trade menu
TradeMenu(ui::Widget *parent, const char * label = 0);
~TradeMenu();
/// set the item type to trade
void set_itemtype(core::InfoType *item_type);
protected:
/// resize event handler
virtual void resize();
/// draw event handler
virtual void draw();
/// emit event handler
virtual bool on_emit(Widget *sender, const Event event, void *data);
/// keypress event handler
virtual bool on_keypress(const int key, const unsigned int modifier);
private:
void set_item(ui::ListItem *item);
ui::Window *menu_tradewindow;
ui::Label *menu_namelabel;
ui::PlainText *menu_inventorytext;
ui::PlainText *menu_tradertext;
ui::ModelView *menu_modelview;
ui::Label *menu_modellabel;
ui::ScrollPane *menu_scrollpane;
ui::Slider *menu_slider;
ui::Label *menu_msgtext;
ui::IconButton *menu_closebutton;
ui::Button *menu_buybutton;
InventoryListView *menu_inventorylistview;
InventoryListView *menu_traderlistview;
ui::Text menu_infotext;
core::InfoType *menu_itemtype;
ui::ListItem *menu_listitem;
};
}
#endif // __INCLUDED_CLIENT_TRADEMENU_H__
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