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/*
   client/video.cc
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#include <fstream>
#include <sstream>

#include "client/video.h"
#include "client/view.h"
#include "render/camera.h"
#include "render/render.h"
#include "render/tga.h"
#include "core/core.h"
#include "filesystem/filesystem.h"
#include "sys/sys.h"

#include <SDL/SDL.h>

using namespace render;

namespace client {

namespace video {

int width =  0;
int height = 0;

int width_prev = 0;
int height_prev = 0;

const int width_default = 1024;
const int height_default = 768;

//--- cvars -------------------------------------------------------

core::Cvar *r_width;
core::Cvar *r_height;
core::Cvar *r_fullscreen;

void reset()
{
	// setup our viewport.
	gl::viewport(0, 0, width, height );

	// recalculate the video aspect
	render::Camera::set_aspect(width, height);

	// reset the view
	view::reset();
}

bool init() 
{
	con_print << "^BInitializing video..." << std::endl;

	// initialize cvars
	r_width = core::Cvar::get("r_width", width_default, core::Cvar::Archive);
	r_width->set_info("[int] video resolution width");

	r_height = core::Cvar::get("r_height", height_default, core::Cvar::Archive);
	r_height->set_info("[int] video resolution height");

	r_fullscreen = core::Cvar::get("r_fullscreen", "0", core::Cvar::Archive);
	r_fullscreen->set_info("[bool] enable or disable fullscreen video");

	int bpp = 0;
	int flags = 0;

	if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 ) {
		con_error << "SDL_InitSubSystem() failed: " << SDL_GetError() << std::endl;
		return false;
	}

	const SDL_VideoInfo* sdl_videoinfo = SDL_GetVideoInfo();
	if( !sdl_videoinfo) {
		con_error << "SDL_GetVideoInfo() failed: " << SDL_GetError() << std::endl;
		return false;
	}

	width_prev = width;
	height_prev = height;
	width = (int) r_width->value();
	height = (int) r_height->value();

	bpp = sdl_videoinfo->vfmt->BitsPerPixel;

	if (bpp == 32) {
		SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8);
		SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8);
		SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8);
		SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 8);	
	} else if (bpp == 24) {
		SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 6);
		SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 6);
		SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 6);
		SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 6);	
	} else if (bpp == 16) {
		SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 4);
		SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 4);
		SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 4);
		SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 4);
	} else {
		con_warn << "Display depth " << bpp << " is not supported!" << std::endl;
	}

	SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1);

	if (r_fullscreen->value()) {
		flags = SDL_OPENGL | SDL_FULLSCREEN;
	} else  {
		flags = SDL_OPENGL;
	}

	if(!SDL_SetVideoMode(width, height, bpp, flags )) {
		con_warn << "Failed to set video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;
		if (width_prev && height_prev) {
			width = width_prev;
			height = height_prev;
			if(!SDL_SetVideoMode(width, height, bpp, flags )) {
				con_error << "Failed to restore video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;
				return false;
			}
		} else
			return false;
	}
	con_print << "  video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;

#ifdef HAVE_DEBUG_MESSAGES

	int red, green, blue, alpha, depth;

	SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &red);
	SDL_GL_GetAttribute( SDL_GL_GREEN_SIZE, &green);
	SDL_GL_GetAttribute( SDL_GL_RED_SIZE, &blue);
	SDL_GL_GetAttribute( SDL_GL_ALPHA_SIZE, &alpha);
	SDL_GL_GetAttribute( SDL_GL_DEPTH_SIZE, &depth);

	con_debug << "  visual r: " << red << " g: " << green << " blue: " << blue << " alpha: " << alpha << " depth: " << depth << std::endl;

#endif // HAVE_DEBUG_MESSAGES

	render::Camera::set_aspect(width,  height);
	(*r_width) = width;
	(*r_height) = height;

	std::string version(core::name());
	version += ' ';
	version.append(core::version());
	SDL_WM_SetCaption(version.c_str(), 0);

	render::init();

	video::reset();	
	
	view::init();

	return true;
}

void frame(float seconds)
{
	// render a client frame
	view::frame(seconds);
	
	SDL_GL_SwapBuffers();
}

void shutdown()
{
	con_print << "^BShutting down video..." << std::endl;
	
	view::shutdown();

	render::shutdown();

	width = 0;
	height = 0;

	SDL_QuitSubSystem(SDL_INIT_VIDEO);
}

void screenshot()
{
        int number = 0;
        bool available = false;
	std::string shortname;
	std::string filename;

	// make sure the screenshots folder exists
	filename.assign(filesystem::writedir());
	filename.append("screenshots/");
	sys::mkdir(filename);

        // find the first available screenshotxxx.tga
        do {
		std::stringstream nstr;
		nstr << number;
		shortname.assign(nstr.str());

		while(shortname.size() < 3)
			shortname.insert(0, 1, '0');
		
                shortname.insert(0, "screenshots/osirion");
		shortname.append(".tga");

		filename.assign(filesystem::writedir());
		filename.append(shortname);

                FILE *handle = fopen(filename.c_str(), "r");
                if (handle) {
                        fclose(handle);
                        number++;
                } else {
                        available = true;
                }
        } while (!available);

	render::Image image((unsigned int)video::width, (unsigned int)video::height, 3);

	glReadPixels(0, 0, (GLsizei) video::width, (GLsizei) video::height, 
		GL_RGB, GL_UNSIGNED_BYTE, (void *) image.data());

	render::TGA::save(filename.c_str(), image);
}


} // namespace video

} // namespace client