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/*
client/video.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "client/video.h"
#include "client/view.h"
#include "render/render.h"
#include "core/core.h"
#include "sys/sys.h"
#include <SDL/SDL.h>
using namespace render;
namespace client {
namespace video {
int width = 0;
int height = 0;
int width_prev = 0;
int height_prev = 0;
const int width_default = 1024;
const int height_default = 768;
float aspect = 1;
//--- cvars -------------------------------------------------------
core::Cvar r_width;
core::Cvar r_height;
core::Cvar r_fullscreen;
void reset()
{
// recalculate the video aspect
aspect = (float) width / (float) height;
// settup our viewport.
gl::viewport(0, 0, width, height );
// reset the view
view::reset();
}
bool init()
{
con_print << "Initializing video..." << std::endl;
// initialize cvars
r_width = core::cvar::get("r_width", width_default);
r_height = core::cvar::get("r_height", height_default);
r_fullscreen = core::cvar::get("r_fullscreen", 1);
int bpp = 0;
int flags = 0;
if( SDL_InitSubSystem(SDL_INIT_VIDEO) < 0 ) {
std::cerr << "SDL_Init() failed: " << SDL_GetError() << std::endl;
return false;
}
const SDL_VideoInfo* sdl_videoinfo = SDL_GetVideoInfo();
if( !sdl_videoinfo) {
std::cerr << "SDL_GetVideoInfo() failed: " << SDL_GetError() << std::endl;
return false;
}
width_prev = width;
height_prev = height;
width = (int) r_width->value();
height = (int) r_height->value();
bpp = sdl_videoinfo->vfmt->BitsPerPixel;
SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 5 );
SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 16 );
SDL_GL_SetAttribute( SDL_GL_ALPHA_SIZE, 2);
SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
if (r_fullscreen->value()) flags = SDL_OPENGL | SDL_FULLSCREEN;
else flags = SDL_OPENGL;
if(!SDL_SetVideoMode(width, height, bpp, flags )) {
con_warn << "Failed to set video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;
if (width_prev && height_prev) {
width = width_prev;
height = height_prev;
if(!SDL_SetVideoMode(width, height, bpp, flags )) {
con_error << "Failed to restore video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;
return false;
}
} else
return false;
}
con_print << " video mode " << width << "x" << height << "x" << bpp << "bpp" << std::endl;
aspect = (float) width / (float) height;
(*r_width) = width;
(*r_height) = height;
render::init();
video::reset();
view::init();
return true;
}
void frame(float seconds)
{
// render a client frame
view::frame(seconds);
SDL_GL_SwapBuffers();
}
void shutdown()
{
con_print << "Shutting down video..." << std::endl;
view::shutdown();
render::shutdown();
width = 0;
height = 0;
SDL_QuitSubSystem(SDL_INIT_VIDEO);
}
} // namespace video
} // namespace client
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