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/* view.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_VIEW_H__
#define __INCLUDED_CLIENT_VIEW_H__
namespace client {
/// Draws the user interface
class View
{
public:
/// intialize the view
void init();
/// shutdown the view
void shutdown();
/// update the chronometer and draw the game view
void draw(float elapsed);
/// reset the projection matrix
void reset();
/// width of the console (in OpenGL units)
float width;
/// height of the console (in OpenGL units)
float height;
/// bottom left x value
float x;
/// bottom left y value
float y;
protected:
/// draw the world
void draw_world(float elapsed);
/// draw the background
void draw_background(float elapsed);
};
} // namespace client
#endif // __INCLUDED_CLIENT_VIEW_H__
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