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/* view.h
   This file is part of the Osirion project and is distributed under 
   the terms and conditions of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_CLIENT_VIEW_H__
#define __INCLUDED_CLIENT_VIEW_H__

namespace client {

/// Draws the user interface
class View
{
public:
	/// intialize the view
	void init();
	
	/// shutdown the view
	void shutdown();

	/// draw the next frame
	void frame(float seconds);

	/// reset the projection matrix
	void reset();

	/// width of the console (in OpenGL units)
	float width;

	/// height of the console (in OpenGL units)
	float height;

	/// bottom left x value
	float x;
	
	/// bottom left y value
	float y;

protected:
	/// draw the world
	void draw_world(float elapsed);
	
	/// draw the background
	void draw_background(float elapsed);

	/// draw the loader screen
	void draw_loader();

	/// draw the status bar
	void draw_status();
};

} // namespace client

#endif // __INCLUDED_CLIENT_VIEW_H__