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/*
client/worldview.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CLIENT_WORLDVIEW_H__
#define __INCLUDED_CLIENT_WORLDVIEW_H__
#include "ui/widget.h"
#include "client/playerview.h"
#include "client/infowidget.h"
#include "ui/iconbutton.h"
namespace client
{
/// the world view when connected
class WorldView : public ui::Widget
{
public:
WorldView(ui::Widget *parent = 0);
virtual ~WorldView();
void clear();
void event_text(const std::string & text);
inline PlayerView *playerview() {
return view_playerview;
}
protected:
virtual void draw();
virtual void resize();
private:
DevInfoWidget *view_devinfo;
StatsInfoWidget *view_statsinfo;
KeyInfoWidget *view_keyinfo;
Notifications *view_notify;
PlayerView *view_playerview;
ui::IconButton *view_menubutton;
ui::IconButton *view_dockbutton;
ui::IconButton *view_launchbutton;
ui::IconButton *view_chatbutton;
ui::IconButton *view_mapbutton;
};
}
#endif // __INCLUDED_CLIENT_PLAYERVIEW_H__
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