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/*
   core/core.cc
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

// project headers
#include "common/common.h"
#include "filesystem/filesystem.h"
#include "core/core.h"

namespace core
{

void init() 
{
	con_debug << "Initializing core..." << std::endl;

	common::init();

	filesystem::init();

	if (::core::Game::instance())	
		::core::Game::instance()->init();
	else
		con_warn << "No game module found!" << std::endl;
	
}

void shutdown() 
{
	con_debug << "Shutting down core..." << std::endl;

	if (::core::Game::instance())	
		::core::Game::instance()->shutdown();
	else
		con_warn << "No game module found!" << std::endl;

	filesystem::shutdown();

	common::shutdown();
}

void frame(float sec) 
{
	if (::core::Game::instance())	
		::core::Game::instance()->frame(sec);
}

} //namespace core