1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
|
/*
core/func.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include <map>
#include <string>
#include <iomanip>
#include "sys/sys.h"
#include "core/func.h"
namespace core
{
/* ---- Static functions for the Func registry -------------------- */
Func::Registry Func::func_registry;
Func * Func::add(const char *name, FuncPtr functionptr, unsigned int flags)
{
Func *func = 0;
Registry::iterator it = func_registry.find(name);
if (it == func_registry.end()) {
func = new Func(name, (void *)functionptr, flags & ~Func::Game);
func_registry[std::string(name)] = func;
//con_debug << "Function '" << name << "' registered." << std::endl;
} else {
con_warn << "Function '" << name << "' already registered!" << std::endl;
func = (*it).second;
}
return func;
}
Func *Func::add(const char *name, GameFuncPtr gamefunctionptr, unsigned int flags)
{
Func *func = 0;
Registry::iterator it = func_registry.find(name);
if (it == func_registry.end()) {
func = new Func(name, (void *)gamefunctionptr, flags | Func::Game);
func_registry[func->name()] = func;
//con_debug << "Function '" << name << "' registered." << std::endl;
} else {
con_warn << "Function '" << name << "' already registered!" << std::endl;
func = (*it).second;
}
return func;
}
void Func::remove(const char *name)
{
std::map<std::string, Func *>::iterator it = func_registry.find(std::string(name));
if (it != func_registry.end()) {
delete (*it).second;
func_registry.erase(it);
//con_debug << "Function '" << name << "' unregistered." << std::endl;
}
}
void Func::remove(const std::string &name)
{
std::map<std::string, Func *>::iterator it = func_registry.find(name);
if (it != func_registry.end()) {
delete (*it).second;
func_registry.erase(it);
//con_debug << "Function '" << name << "' unregistered." << std::endl;
}
}
Func *Func::find(const std::string &name)
{
std::map<std::string, Func *>::iterator it = func_registry.find(name);
if (it == func_registry.end())
return 0;
else
return (*it).second;
}
void Func::list()
{
Registry::iterator it;
con_print << "Flags: G=Game S=Shared" << std::endl;
for (it = func_registry.begin(); it != func_registry.end(); it++) {
std::string typeindicator;
if (((*it).second->flags() & Game) == Game)
typeindicator += 'G';
else
typeindicator += ' ';
if (((*it).second->flags() & Shared) == Shared)
typeindicator += 'S';
else
typeindicator += ' ';
con_print << " " << typeindicator << " " << (*it).second->name() << " " << (*it).second->info() << std::endl;
}
con_print << func_registry.size() << " registered functions" << std::endl;
}
/* ---- Func ------------------------------------------------------ */
Func::Func(char const * name, void *ptr, unsigned int flags)
{
if (name)
func_name.assign(name);
else
func_name.clear();
func_info.clear();
func_flags = flags;
func_ptr = ptr;
}
Func::~Func()
{
func_name.clear();
func_ptr = 0;
func_flags = 0;
}
void Func::set_info(const char *info)
{
if (info)
func_info.assign(info);
}
void Func::exec(std::string const &args)
{
if ((flags() & Game))
return;
FuncPtr function = (FuncPtr) func_ptr;
function(args);
}
void Func::exec(Player *player, std::string const &args)
{
if (!(flags() & Game))
return;
GameFuncPtr gamefunction = (GameFuncPtr) func_ptr;
gamefunction(player, args);
}
} // namespace core
|