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/*
core/gameconnection.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include <string>
#include <sstream>
#include "sys/sys.h"
#include "core/cvar.h"
#include "core/gameconnection.h"
#include "core/net.h"
namespace core
{
GameConnection* GameConnection::connection_instance = 0;
GameConnection::GameConnection(std::string const &connectionstr)
{
connection_instance = this;
connection_network = 0;
connection_running = false;
unsigned int port = DEFAULTPORT;
std::string host(connectionstr);
size_t found = host.find(':');
if (found != std::string::npos) {
std::istringstream str(host.substr(found+1));
if (str >> port) {
host.erase(found, std::string::npos);
} else {
con_print << "Invalid hostname '" << host << "'\n";
abort();
return;
}
}
connection_network = new NetConnection();
connection_network->connect(host, port);
if (!connection_network->connected()) {
abort();
return;
}
connection_frametime = 0;
connection_running = true;
}
GameConnection::~GameConnection()
{
if (connection_network) {
connection_network->disconnect();
delete connection_network;
}
connection_instance = 0;
}
void GameConnection::abort()
{
connection_running = false;
}
void GameConnection::forward(std::string const &cmdline)
{
if (!connection_network->connected())
return;
std::string netmessage("cmd ");
netmessage.append(cmdline);
netmessage += '\n';
connection_network->send(netmessage);
}
void GameConnection::frame(float seconds)
{
if (!running())
return;
if (!connection_network->connected()) {
abort();
return;
}
float f = 0;
if (core::Cvar::sv_framerate->value()) {
connection_frametime += seconds;
f = 1.0f / core::Cvar::sv_framerate->value();
if (connection_frametime < f) {
/*
// run client prediction
std::map<unsigned int, Entity *>::iterator it;
for (it=Entity::registry.begin(); it != Entity::registry.end(); it++) {
Entity *entity = (*it).second;
if ((entity->type() == Entity::Controlable) || (entity->type() == Entity::Dynamic)) {
entity->frame(seconds);
}
}
*/
return;
}
} else {
connection_frametime = seconds;
}
connection_network->frame(connection_frametime);
if (localcontrol() && localcontrol()->dirty()) {
std::ostringstream netmsg;
netmsg << "cup " << localcontrol()->id() << " ";
localcontrol()->serialize_client_update(netmsg);
netmsg << "\n";
connection_network->send(netmsg.str());
localcontrol()->entity_dirty = false;
//con_debug << netmsg.str();
}
if (localplayer()->dirty()) {
std::ostringstream osstream;
osstream << "pif ";
localplayer()->serialize_client_update(osstream);
osstream << '\n';
connection_network->send(osstream.str());
localplayer()->player_dirty = false;
}
connection_network->transmit();
connection_frametime += f;
}
}
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