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/*
   core/inventory.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CORE_INVENTORY_H__
#define __INCLUDED_CORE_INVENTORY_H__

#include "core/item.h"

#include <vector>

namespace core
{

/**
 * @brief an entity inventory
 */
class Inventory
{
public:
	/**
	 * @brief type definition for the items in the inventory
	 */
	typedef std::vector<Item *> Items;
	
	/**
	 * @brief default constructor
	 */
	Inventory();
	
	/**
	 * @brief default destructor
	 */
	~Inventory();
	
	/**
	 * @brief add an item to the inventory
	 */
	void add(Item *item);
	
	/**
	 * @brief remove an item from the inventory and delete it
	 */
	void remove(Item *item);

	/**
	 * @brief removes all items from the inventory and delete them
	 */	
	 void clear();
	 
	 /**
	 * @brief search the inventory for a specific item type
	 */	
	 Item *find(unsigned int const class_id, unsigned int const info_id);
	 
private:
	Items						inventory_items;
};

} // namsepace core

#endif // __INCLUDED_CORE_INVENTORY_H__