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/*
core/item.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CORE_ITEM_H__
#define __INCLUDED_CORE_ITEM_H__
#include <string>
namespace core {
/**
* @brief a class of items
* Examples are armor, cannons, commodities...
*/
class ItemClass
{
public:
ItemClass(const char *label);
inline const std::string &label() { return itemclass_label; }
inline const std::string &name() { return itemclass_name; }
private:
std::string itemclass_label;
std::string itemclass_name;
};
/**
* @brief a specific type of item in the game
* Examples are tritanium hull armor, ion cannon, gems
*/
class ItemType
{
public:
ItemType(const char *label);
inline const std::string &label() { return itemtype_label; }
inline const std::string &name() { return itemtype_name; }
inline const float base_price() { return itemtype_baseprice; }
private:
std::string itemtype_label;
std::string itemtype_name;
ItemClass *itemtype_class;
float itemtype_baseprice;
};
}
#endif
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