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/*
   core/item.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_CORE_ITEM_H__
#define __INCLUDED_CORE_ITEM_H__

#include <string>

namespace core {

/**
 * @brief a class of items
 * Examples are armor, cannons, commodities...
 */
class ItemClass
{
public:
	ItemClass(const char *label);

	inline const std::string &label() { return itemclass_label; }

	inline const std::string &name() { return itemclass_name; }

private:
	std::string	itemclass_label;
	std::string	itemclass_name;
};

/**
 * @brief a specific type of item in the game
 * Examples are tritanium hull armor, ion cannon, gems
 */
class ItemType
{
public:
	ItemType(const char *label);

	inline const std::string &label() { return itemtype_label; }

	inline const std::string &name() { return itemtype_name; }

	inline const float base_price() { return itemtype_baseprice; }

private:
	std::string	itemtype_label;
	std::string	itemtype_name;

	ItemClass	*itemtype_class;
	float		itemtype_baseprice;
};

}
#endif