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/*
net/netplayer.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include <string>
#include "core/netplayer.h"
#include "sys/sys.h"
namespace core
{
NetPlayer::NetPlayer(NetClient *client) : Player()
{
player_client = client;
}
NetPlayer::~NetPlayer()
{
}
void NetPlayer::sound(const std::string name)
{
std::string msg("msg snd ");
msg.append(name);
msg += '\n';
player_client->send_raw(msg);
}
void NetPlayer::message(const Message::Channel channel, const std::string text)
{
if (!text.size())
return;
std::string msg_channel;
switch(channel) {
case core::Message::Info: // Info message
msg_channel.assign("info");
break;
case core::Message::Local: // Chat message in the local zone
msg_channel.assign("local");
break;
case core::Message::Public: // Public chat message
msg_channel.assign("public");
break;
case core::Message::Private: // Private chat message
msg_channel.assign("private");
break;
case core::Message::RCon: // RCon message
msg_channel.assign("rcon");
break;
default:
con_warn << "message on unknown channel " << channel << "!" << std::endl;
return;
break;
}
std::string msg("msg ");
msg.append(msg_channel);
msg += ' ';
msg.append(text);
msg += '\n';
player_client->send_raw(msg);
}
}
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