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/*
core/netserver.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CORE_NETSERVER_H__
#define __INCLUDED_CORE_NETSERVER_H__
#ifndef _WIN32
#include <sys/select.h>
#else
#include <windows.h>
#endif
#include <list>
#include <string>
#include "core/net.h"
#include "core/netclient.h"
#include "core/player.h"
namespace core
{
/// Network server
class NetServer
{
public:
NetServer(std::string const host, unsigned int const port);
~NetServer();
/*----- inspectors ------------------------------------------------ */
/// Returns true if the TCP server has a valid file descriptor
inline bool valid() const { return netserver_fd != -1; }
/// Returns true if the TCP server has an invalid file descriptor
inline bool invalid() const { return netserver_fd == -1; }
/// Returns the error state of the TCP server
inline bool error() const { return netserver_error; }
/// Return the socket file descriptor
inline int fd() const { return netserver_fd; }
/*----- mutators -------------------------------------------------- */
/// receive data from clients
void receive();
/// transmit data to clients
void transmit();
/// broadcast network data to all clients
void broadcast(std::string const & message, Player *ignore_player=0);
/// send network data to one client
void send(NetClient * client, std::string const & message);
/// find the client corresponding to a player
NetClient *find_client(Player const *player);
std::list<NetClient *> clients;
protected:
/// called when a new client connects
NetClient *client_connect(std::string const host, int const port);
/// called when a client has send the intial handshake
void client_initialize(NetClient *client);
/// remove terminated clients
void reap();
/// parse incoming client messages
void parse_incoming_message(NetClient *client, const std::string & message);
private:
bool netserver_error;
int netserver_fd;
struct sockaddr_in netserver_addr;
fd_set serverset;
int fdmax;
char recbuf[FRAMESIZE];
};
}
#endif // __INCLUDED_CORE_NETSERVER_H__
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