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/*
   core/player.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2.
*/

#ifndef __INCLUDED_CORE_PLAYER_H__
#define __INCLUDED_CORE_PLAYER_H__

namespace core
{
class Player;
}

#include "core/entity.h"

#include <string>

namespace core
{

class Player
{
public:
	Player();
	~Player();
	
	/// name of the player
	std::string name;
	
	/// core id of the player
	unsigned int id;
	
	/// dirty state
	bool dirty;

	/// the entity the Player is currently controling
	EntityControlable *controled;
};

extern Player localplayer;

}

#endif // __INCLUDED_CORE_PLAYER_H__