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/*
core/player.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2.
*/
#ifndef __INCLUDED_CORE_PLAYER_H__
#define __INCLUDED_CORE_PLAYER_H__
namespace core
{
class Player;
}
#include "core/entity.h"
#include <string>
namespace core
{
/// a player in the game
class Player
{
public:
Player();
~Player();
/// name of the player
std::string name;
/// core id of the player
unsigned int id;
/// dirty state
bool dirty;
/// the entity the Player is currently controling
EntityControlable *control;
};
/// the local player, always has id 0
extern Player localplayer;
}
#endif // __INCLUDED_CORE_PLAYER_H__
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