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/*
core/signals.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_CORE_SIGNALS_H__
#define __INCLUDED_CORE_SIGNALS_H__
#include <list>
#include "core/player.h"
namespace core
{
/**
* @brief a signal is a confirmation request from one player to another.
*/
class Signal {
public:
/// signal types
enum Signals {Trade = 1, Dock = 2, Chat = 3};
/// current state of a signal
enum State {Rejected = 0, Accepted = 1, Pending = 2};
/// type definition for the signal registry
typedef std::list<Signal*> Registry;
static void send(Player *sender, Player *receiver, Signals signal);
static void init();
static void done();
static void clear();
private:
Signals signal_type;
State signal_state;
unsigned long signal_timestamp;
static Registry signal_registry;
};
}
#endif // __INCLUDED_CORE_SIGNALS_H__
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