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/*
core/slot.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2.
*/
#include "core/slot.h"
#include "core/item.h"
#include "core/application.h"
namespace core
{
Slot::Slot()
{
slot_item = 0;
slot_flags = 0;
slot_timestamp = 0;
slot_last_fired = 0;
slot_interval = 0;
slot_lifespan = 0;
slot_speed = 0.0f;
}
Slot::Slot(const math::Vector3f & location) :
slot_location(location)
{
slot_item = 0;
slot_flags = 0;
slot_timestamp = 0;
slot_last_fired = 0;
slot_interval = 0;;
slot_lifespan = 0;
slot_speed = 0.0f;
}
Slot::~Slot()
{
slot_item = 0;
slot_flags = 0;
slot_timestamp = 0;
slot_last_fired = 0;
slot_interval = 0;
slot_lifespan = 0;
slot_speed = 0.0f;
}
void Slot::set_item(Item *item)
{
slot_item = item;
set_timestamp(game() ? game()->timestamp() : 1);
}
} // namespace core
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