blob: 58bb51cee51bb288f52df84d6f880d16a512871d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/*
core/slot.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2.
*/
#include "core/slot.h"
#include "core/item.h"
#include "core/application.h"
namespace core
{
Slot::Slot()
{
slot_item = 0;
slot_flags = 0;
slot_timestamp = 0;
slot_last_fired = 0;
slot_cone = 0;
slot_type = model::Weapon::Cannon;
}
Slot::~Slot()
{
}
void Slot::set_flag(const Flags flag)
{
slot_flags = (slot_flags | (unsigned int) flag);
set_timestamp(game() ? game()->timestamp() : 1);
}
void Slot::unset_flag(const Flags flag)
{
slot_flags = slot_flags & ~((unsigned int) flag);
set_timestamp(game() ? game()->timestamp() : 1);
}
void Slot::set_item(Item *item)
{
slot_item = item;
set_timestamp(game() ? game()->timestamp() : 1);
}
void Slot::load(const model::Weapon * weapon_tag)
{
if (weapon_tag) {
set_type(weapon_tag->type());
set_cone(weapon_tag->cone() * M_PI / 180.0f);
set_location(weapon_tag->location());
set_axis(weapon_tag->axis());
}
}
} // namespace core
|