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/*
dedicated/console.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_DEDICATED_CONSOLE_H__
#define __INCLUDED_DEDICATED_CONSOLE_H__
#include "sys/consoleinterface.h"
namespace dedicated {
class Console : public sys::ConsoleInterface {
public:
Console();
~Console();
/// initialize the server console
static void init();
/// shutdown the server console
static void shutdown();
#ifdef HAVE_CURSES
/// resize the console
virtual void resize();
/// run one console frame
void frame();
protected:
/// draw the ncurses console
void draw();
/// clear and draw background (ncurses)
void draw_background();
/// draw status
void draw_status();
/// draw the console text (ncurses)
void draw_text();
/// draw the console input (ncurses)
void draw_input();
/// dump console content to cout
void dump();
/// print one line of text (do nothing)
virtual void print(const std::string & text);
private:
typedef std::deque<std::string> History;
/// set ncurses drawing color
void set_color(const char *color_code);
// input history
History history;
History::reverse_iterator history_pos;
size_t input_pos;
size_t console_scroll;
#endif
};
Console *console();
}
#endif // __INCLUDED_DEDICATED_CONSOLE_H__
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