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/*
   dedicated/console.h
   This file is part of the Osirion project and is distributed under 
   the terms of the GNU General Public License version 2 
*/

#ifndef __INCLUDED_DEDICATED_CONSOLE_H__
#define __INCLUDED_DEDICATED_CONSOLE_H__

#include "sys/consoleinterface.h"

namespace dedicated {

class Console : public sys::ConsoleInterface {
public:
	Console();
	~Console();

	/// initialize the server console
	static void init();
	/// shutdown the server console
	static void shutdown();

#ifdef HAVE_CURSES
	/// resize the console
	virtual void resize();
	/// run one console frame
	void frame();

protected:
	/// draw the ncurses console
	void draw();
	/// clear and draw background (ncurses)
	void draw_background();
	/// draw status
	void draw_status();
	/// draw the console text (ncurses)
	void draw_text();
	/// draw the console input (ncurses)
	void draw_input();
	/// dump console content to cout
	void dump();
	/// print one line of text (do nothing)
	virtual void print(const std::string & text);

private:
	typedef std::deque<std::string> History;

	/// set ncurses drawing color
	void set_color(const char *color_code);
	
        // input history
        History history;
        History::reverse_iterator history_pos;

        size_t input_pos;
	size_t console_scroll;	
#endif
};

Console *console();

}

#endif // __INCLUDED_DEDICATED_CONSOLE_H__