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/*
   filesystem/directory.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_FILESYSTEM_DIRECTORY_H__
#define __INCLUDED_FILESYSTEM_DIRECTORY_H__

// C++ headers
#include <string>
#include <list>

namespace filesystem
{

/**
 * @brief an abstract interface to handle file access
 */
class Directory {

public:
	typedef std::list<std::string> FileNames;
	
	Directory();
	
	Directory(const std::string & location);
	
	~Directory();
	
	// inspectors
	
	/**
	 * @brief returns the underlying filesystem location
	 */
	inline const std::string & location() const {
		return directory_location;
	}

	inline const FileNames & filenames() const {
		return directory_filenames;
	}

	// mutators
		
	/**
	 * @brief set the underlying filesystem location
	 */
	void set_location(const std::string & location);
	
	/**
	 * @brief read the filenames from current filesystem location
	 */
	void read();
	
	void clear();
private:
	
	std::string		directory_location;
	
	FileNames		directory_filenames;
};

} // namespace filesystem

#endif // __INCLUDED_FILESYSTEM_DIRECTORY_H__