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/*
fs/file.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
// project headers
#include "common/common.h"
#include "filesystem/filesystem.h"
namespace filesystem {
void File::open(const char * filename, ios_base::openmode mode) {
file_name.assign(filename);
std::string fn;
// if moddir is set, try the mods subdir first
if (moddir.size()) {
// try homedir + moddir
fn = homedir;
fn.append(moddir);
fn.append(filename);
std::ifstream::open(fn.c_str(), mode);
if (this->is_open()) {
con_debug << "File opened " << fn << std::endl;
return;
}
// try datadir + moddir
fn = datadir;
fn.append(moddir);
std::ifstream::open(fn.c_str(), mode);
if (this->is_open()) {
con_debug << "File opened " << fn << std::endl;
return;
}
}
// try homedir + basedir
fn = homedir;
fn.append(basedir);
fn.append(filename);
std::ifstream::open(fn.c_str(), mode);
if (this->is_open()) {
con_debug << "File opened " << fn << std::endl;
return;
}
// try datadir + basedir
fn = datadir;
fn.append(basedir);
fn.append(filename);
std::ifstream::open(fn.c_str(), mode);
if (!this->is_open()) {
con_warn << "Could not open " << filename << std::endl;
} else {
con_debug << "File opened " << fn << std::endl;
}
}
} // namespace common
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