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/*
filesystem/filesystem.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
// project headers
#include "filesystem/filesystem.h"
#include "common/common.h"
std::string filesystem::datadir = "";
std::string filesystem::homedir = "";
std::string filesystem::basedir = "";
std::string filesystem::moddir = "";
void filesystem::init() {
con_debug << "Initializing filesystem..." << std::endl;
}
void filesystem::shutdown() {
con_debug << "Shutting down filesystem..." << std::endl;
}
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