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/*
   filesystem/filesystem.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_FILESYSTEM_H__
#define __INCLUDED_FILESYSTEM_H__

#include "filesystem/file.h"
#include "filesystem/diskfile.h"

#include <string>

/// The filesystem namespace contains classes and functions for common file operations.
/** filesystem is a core subsystem
 */
namespace filesystem {

/// location of the main data files, includes trailing /
extern std::string datadir;

/// location of the personal data files, includes trailing /
extern std::string homedir;

/// writeable location
extern std::string writedir;

/// subdirectory with the base data files, includes trailing /
extern std::string basedir;

/// subdirectory for the current mod, includes trailing /
extern std::string moddir;

/// initialize the filesystem subsystem
void init();

/// shutdown the filesystem subsystem
void shutdown();

/// open a file and return a pointer to a File instance
File *open(const char *filename);
/// open a file and return a pointer to a File instance
File *open(const std::string &filename);
/// close and delete a file instance
void close(File *file);

} // namespace filesystem

#endif // __INCLUDED_FILYSYSTEM_H__