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/*
filesystem/filesystem.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_FILESYSTEM_H__
#define __INCLUDED_FILESYSTEM_H__
#include "filesystem/directory.h"
#include "filesystem/file.h"
#include "filesystem/diskfile.h"
#include "filesystem/inifile.h"
#include <string>
#include <list>
/// The filesystem namespace contains classes and functions for common file operations.
/** filesystem is a core subsystem
*/
namespace filesystem
{
typedef std::list<std::string> SearchPath;
SearchPath & searchpath();
/// initialize the filesystem subsystem
void init(const std::string &binaryname, const std::string & basename, const std::string & modname);
/// shutdown the filesystem subsystem
void shutdown();
/// current home directory e.g. ~/.osirion/
std::string const & homedir();
/// current write directory e.g. ~/.osirion/base/
std::string const & writedir();
/// open a file and return a pointer to a File instance
File *open(const char *filename);
/// open a file and return a pointer to a File instance
File *open(const std::string &filename);
/// close and delete a file instance
void close(File *file);
} // namespace filesystem
#endif // __INCLUDED_FILYSYSTEM_H__
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