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/*
base/cargopod.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "base/cargopod.h"
#include "base/game.h"
namespace game
{
CargoPod::CargoPod() : EntityDynamic()
{
entity_moduletypeid = cargopod_enttype;
set_name("Cargo pod");
set_label("cargopod");
set_flag(core::Entity::KeepAlive);
if (Default::podmodel)
set_modelname(Default::podmodel->name());
set_mass(radius());
// activate physics
reset();
const float damp = Game::g_damping->value();
body()->setDamping(damp, damp);
}
CargoPod::~CargoPod()
{
}
void CargoPod::upkeep(const unsigned long timestamp)
{
// cargo pods dissapear on upkeep
die();
}
} // namespace game
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