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/*
base/jumppoint.cc
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#include "base/game.h"
#include "base/jumppoint.h"
namespace game
{
/* ---- class JumpPoint -------------------------------------------- */
JumpPoint::JumpPoint() : core::EntityDynamic()
{
entity_shape = core::Entity::Diamond;
get_color().assign(0.0f, 0.8f, 0.8f, 1.0f);
get_color_second().assign(0.6f, 1.0f);
set_radius(0.25f);
set_flag(core::Entity::Bright);
// FIXME jumppoints should be harder to find
set_flag(core::Entity::ShowOnMap);
entity_moduletypeid = jumppoint_enttype;
jumppoint_target = 0;
set_serverside(false);
}
JumpPoint::~JumpPoint()
{
}
void JumpPoint::set_targetlabel(const std::string &label)
{
jumppoint_targetlabel.assign(label);
}
void JumpPoint::validate()
{
jumppoint_target = 0;
if (targetlabel().size() < 3) {
con_warn << " Jumppoint with invalid target label '" << targetlabel() << "'\n";
return;
}
size_t pos = targetlabel().find(':');
if ((pos < 1) || (pos >= (targetlabel().size() - 1))) {
con_warn << " Jumppoint with invalid target label '" << targetlabel() << "'\n";
return;
}
std::string zonelabel(targetlabel().substr(0, pos));
std::string entitylabel(targetlabel().substr(pos + 1, targetlabel().size() - pos));
core::Zone *targetzone = core::Zone::find(zonelabel);
if (!targetzone) {
con_warn << " Jumppoint with invalid target zone '" << zonelabel << "'\n";
return;
}
core::Entity *targetentity = targetzone->find_entity(entitylabel);
if (!targetentity) {
con_warn << " Could not find target jumppoint '" << entitylabel << "' in zone '" << zonelabel << "'\n";
return;
}
if ((targetentity->moduletype() != jumppoint_enttype) && (targetentity->moduletype() != jumpgate_enttype)) {
con_warn << " Jumppoint with invalid target jumppoint '" << entitylabel << "' in zone '" << zonelabel << "'\n";
return;
}
jumppoint_target = static_cast<JumpPoint *>(targetentity);
con_debug << " jumppoint to " << targetzone->label() << std::endl;
//con_debug << " Jumppoint " << zone->label() << ":" << label() << " with target " << targetlabel() << std::endl;
}
/* ---- class JumpGate --------------------------------------------- */
JumpGate::JumpGate() : JumpPoint()
{
unset_flag(core::Entity::Bright);
set_flag(core::Entity::ShowOnMap);
set_radius(1.0f);
entity_moduletypeid = jumpgate_enttype;
entity_state = core::Entity::NoPower;
jumpgate_timer = 0;
}
JumpGate::~JumpGate()
{
}
void JumpGate::validate()
{
JumpPoint::validate();
if (target()) {
set_flag(core::Entity::Dockable);
} else {
unset_flag(core::Entity::Dockable);
}
}
void JumpGate::func_dock(Ship *ship)
{
if (target()) {
if (activated()) {
if (ship->owner())
ship->owner()->send("Jumpgate in use");
return;
}
ship->initiate_jump(this);
activate();
if (target()->moduletype() == jumpgate_enttype) {
static_cast<JumpGate *>(target())->activate();
}
if (ship->owner() && ship->owner()->control() == ship) {
ship->owner()->set_view(this);
}
} else {
if (ship->owner())
ship->owner()->send("Jumpgate inactive");
return;
}
}
void JumpGate::activate()
{
jumpgate_timer = jump_timer_delay;
set_state(core::Entity::Normal);
}
void JumpGate::frame(float elapsed)
{
if (jumpgate_timer > 0) {
jumpgate_timer -= elapsed;
if (jumpgate_timer < 0) {
set_state(core::Entity::NoPower);
jumpgate_timer = 0;
}
}
}
}
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