Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
blob: 51917114e409dd1cf085af1f0a026725f358511a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
/*
   base/racetrack.cc
   This file is part of the Osirion project and is distributed under
   the terms and conditions of the GNU General Public License version 2
*/

#include <string>
#include <sstream>

#include "base/game.h"
#include "base/racetrack.h"
#include "core/gameserver.h"

namespace game
{

/* ---- class CheckPoint ------------------------------------------- */

CheckPoint::CheckPoint(RaceTrack *parent)
{
	set_state(core::Entity::NoPower);
	parent_track = parent;
	if (parent) {
		get_color().assign(parent->color());
		get_color_second().assign(parent->color_second());
		set_zone(parent->zone());
		parent->add_checkpoint(this);
	} else {
		die();
	}
}

CheckPoint::~CheckPoint()
{

}

/* ---- class RaceTrack -------------------------------------------- */

RaceTrack::RaceTrack() : EntityDynamic()
{
	track_player = 0;
	track_racestart = 0;
	track_checkpointtime = 0;
	track_record = 0;
	
	entity_moduletypeid = race_enttype;

	set_state(core::Entity::NoPower);
	set_flag(core::Entity::Dockable);
}

RaceTrack::~RaceTrack()
{
	track_checkpoints.clear();
}

void RaceTrack::add_checkpoint(CheckPoint *checkpoint)
{
	track_checkpoints.push_back(checkpoint);
}

void RaceTrack::reset_race()
{
	if (track_player) {
		track_player->set_mission_target(0);
	}
	track_player = 0;
	track_racestart = 0;
	track_checkpointtime = 0;

	for (CheckPoints::iterator cpit = track_checkpoints.begin(); cpit != track_checkpoints.end(); ++cpit) {
		(*cpit)->set_state(core::Entity::NoPower);
	}

	set_state(core::Entity::NoPower);
}

void RaceTrack::func_dock(core::Entity *entity)
{

	if (entity->moduletype() != ship_enttype)
		return;
	Ship * ship = static_cast<Ship *>(entity);

	if (math::distance(location(), ship->location()) > radius()) {
		ship->owner()->send("Target out of range");
		return;
	}

	if (track_player) {
		ship->owner()->send("Race in use");
		return;
	}

	track_player = ship->owner();
	track_racestart = core::server()->time();
	set_state(core::Entity::Normal);

	for (CheckPoints::iterator cpit = track_checkpoints.begin(); cpit != track_checkpoints.end(); ++cpit) {
		set_state(core::Entity::Normal);
	}

	entity_timer = 5.0f;
	std::string message("^B" + track_player->name() + " ^Bactivated the race! Race starts in 5...");
	core::server()->broadcast(zone(), message);
	track_player->set_mission_target(this);
	return;
}

void RaceTrack::frame(const unsigned long elapsed)
{
	if (!track_checkpoints.size())
		return;

	if (!track_player)
		return;

	// FIXME this should go into a proper general function
	// validate current player
	core::Player *player = 0;
	for (core::GameServer::Players::iterator pit = core::server()->players().begin(); (!player) && (pit != core::server()->players().end()); ++pit) {
		if ((*pit) == track_player) {
			player = (*pit);
		}
	}

	if (!player) {
		reset_race();
		return;
	}

	if (!player->control() || (player->control()->zone() != zone())) {
		reset_race();
		return;
	}

	if (entity_timer) {

		if (math::distance(location(), player->control()->location()) > radius()) {
			std::string message("^BNo cheating!");
			core::server()->broadcast(zone(), message);
			reset_race();
			return;
		}

		if (track_racestart + 1.0f <= core::server()->time()) {
			entity_timer -= 1.0f;
			set_dirty();

			if (entity_timer > 0) {
				std::stringstream msgstr;
				msgstr << "^B" << entity_timer << "...";
				core::server()->broadcast(zone(), msgstr.str());
				track_racestart = core::server()->time();
			} else {
				for (CheckPoints::iterator cpit = track_checkpoints.begin(); cpit != track_checkpoints.end(); ++cpit) {
					(*cpit)->set_state(core::Entity::NoPower);
				}
				std::string message("^BGo!");
				core::server()->broadcast(zone(), message);

				track_racestart = core::server()->time();
				track_checkpointtime = core::server()->time() + 15.0f;
				track_checkpoint = track_checkpoints.begin();
				(*track_checkpoint)->set_state(core::Entity::Normal);
				track_player->set_mission_target((*track_checkpoint));
			}
		}


	} else {

		if (core::server()->time() > track_checkpointtime) {
			std::string message("^BToo slow, race lost!");
			core::server()->broadcast(zone(), message);

			reset_race();
			return;
		}

		if (math::distance(track_player->control()->location(), (*track_checkpoint)->location()) < radius()) {
			CheckPoints::iterator next_checkpoint = track_checkpoint;
			next_checkpoint++;

			if (next_checkpoint != track_checkpoints.end()) {

				std::string message("^BCheckpoint!");
				core::server()->broadcast(zone(), message);
				track_checkpointtime = core::server()->time() + 15.0f;
				(*track_checkpoint)->set_state(core::Entity::NoPower);
				track_checkpoint++;
				(*track_checkpoint)->set_state(core::Entity::Normal);
				track_player->set_mission_target((*track_checkpoint));

			} else {

				float player_time = core::server()->time() - track_racestart;
				const bool new_record = ((track_record > 0.0f) && (player_time > 0.0f) && (player_time < track_record));
				
				std::stringstream msgstr;
				msgstr << "^B" << player->name() << " ^Bcompleted the race in " << player_time << " seconds";
								
				if (new_record) {
					msgstr << ", a new record!";
				} else {
					msgstr << ".";
				}
				core::server()->broadcast(zone(), msgstr.str());
				
				// prize money
				unsigned long the_prize = (unsigned long) floorf(10000.0f / (core::server()->time() - track_racestart));
				if (track_record && new_record) {
					the_prize += 1000.0f * (track_record - player_time);
				}
				
				player->add_credits(the_prize);
				msgstr.clear();
				msgstr.str("");
				msgstr << "You receive " << the_prize << " credits.";
				player->send(msgstr.str());
				player->sound("game/buy");

				if (new_record)
					track_record = player_time;
				reset_race();
			}
		}
	}
}

}