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/*
base/shipdealer.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_BASE_SHIPDEALER_H__
#define __INCLUDED_BASE_SHIPDEALER_H__
#include <list>
#include "base/shipmodel.h"
#include "core/entity.h"
namespace game {
class ShipDealer
{
public:
typedef std::list<ShipModel *> Models;
ShipDealer();
~ShipDealer();
/// add a ship model to the dealer list
ShipModel *add(const std::string &modelname);
/// find a ship model in the dealer list
ShipModel *find(const std::string &modelname) const;
/// find a ship model in the dealer list
ShipModel *find(ShipModel *shipmodel) const;
static void func_buy(core::Player *player, const std::string &args);
private:
Models dealer_models;
};
}
#endif // __INCLUDED_BASE_SHIPDEALER_H__
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