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/*
base/shipmodel.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_BASE_SHIPMODEL_H__
#define __INCLUDED_BASE_SHIPMODEL_H__
#include <string>
#include "core/info.h"
#include "core/entity.h"
namespace game
{
/// ship model specification
class ShipModel : public core::Info
{
public:
/// default constructor
ShipModel();
/// default destructor
virtual ~ShipModel();
/* ---- inspectors ------------------------------------------------ */
/// indicates if this model can be equiped with a jump drive
inline const bool jumpdrive() const {
return shipmodel_jumpdrive;
}
/// indicates if players can dock this ship model
inline const bool dock() const {
return shipmodel_dock;
}
/// acceleration
inline const float acceleration() const {
return shipmodel_acceleration;
}
/// maximum speed
inline const float maxspeed() const {
return shipmodel_maxspeed;
}
/// turn speed in rotations per second
inline const float turnspeed() const {
return shipmodel_turnspeed;
}
/// size of the cargo hold, in cubic meters
inline const float maxcargo() const {
return shipmodel_maxcargo;
}
/* ---- mutators -------------------------------------------------- */
/// set acceleration
inline void set_acceleration(const float acceleration) {
shipmodel_acceleration = acceleration;
}
/// set maximum speed
inline void set_maxspeed(const float maxspeed) {
shipmodel_maxspeed = maxspeed;
}
/// set turn speed
inline void set_turnspeed(const float turnspeed) {
shipmodel_turnspeed = turnspeed;
}
/// set size of the cargo hold
inline void set_maxcargo(const float maxcargo) {
shipmodel_maxcargo = maxcargo;
}
/// set jumpdrive capability
inline void set_jumpdrive(const bool jumpdrive) {
shipmodel_jumpdrive = jumpdrive;
}
/// set dock capability
inline void set_dock(const bool dock) {
shipmodel_dock = dock;
}
void generate_info();
void buy(core::EntityControlable *buyer, core::Entity *seller);
/* --- static registry functions ---------------------------------- */
static ShipModel *find(const std::string & label);
static ShipModel *search(const std::string & searchstr);
static bool init();
static void list();
static core::InfoType *shipmodel_infotype;
private:
bool shipmodel_jumpdrive;
bool shipmodel_dock;
float shipmodel_acceleration;
float shipmodel_maxspeed;
float shipmodel_turnspeed;
float shipmodel_maxcargo;
};
}
#endif // __INCLUDED_BASE_SHIPMODEL_H__
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