Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
blob: 621a5a96ba76c561ee68826ac98b6476a20e4aec (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
/*
   base/spacemine.h
   This file is part of the Osirion project and is distributed under
   the terms and conditions of the GNU General Public License version 2
*/

#ifndef __INCLUDED_BASE_SPACEMINE_H__
#define __INCLUDED_BASE_SPACEMINE_H__

#include "core/entity.h"
#include "base/template.h"
#include "base/weapon.h"

namespace game
{

class SpaceMine : public core::EntityDynamic
{
public:
	SpaceMine(const Weapon *weapon);
	virtual ~SpaceMine();
	
	virtual void upkeep(const unsigned long timestamp);
	
	virtual void collision(Entity *other);
	
	virtual void frame(const unsigned long elapsed);

	static inline void set_template (const Template *entitytemplate)
	{
		spacemine_template = entitytemplate;
	}
	
	/* --- inspectors ------------------------------------------ */
	
	/**
	 * @brief the amount of damage this spacemine inflicts
	 * */
	inline const float damage() const
	{
		return spacemine_damage;
	}
	
	/**
	 * @brief id of the player who dropped the spacemine
	 * */
	inline const int owner_id() const
	{
		return spacemine_owner_id;
	}
	
	/* --- mutators -------------------------------------------- */
	
	/**
	 * @brief set the amount of damage this spacemine inflicts
	 * */
	inline void set_damage(const float damage)
	{
		spacemine_damage = damage;
	}
	
	/**
	 * @brief set the id of the player who dropped the spacemine
	 * */
	inline void set_owner_id(const int owner_id)
	{
		spacemine_owner_id = owner_id;
	}

private:
	unsigned long		spacemine_detonated_timestamp;
	float			spacemine_damage;
	
	int 			spacemine_owner_id;
	
	static const Template   *spacemine_template;
};

} // namespace game

#endif // __INCLUDED_BASE_SPACEMINE_H__