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/*
   base/template.cc
   This file is part of the Osirion project and is distributed under
   the terms and conditions of the GNU General Public License version 2
*/

#include "core/func.h"
#include "core/parser.h"
#include "base/template.h"
#include "base/cargopod.h"
#include "base/navpoint.h"
#include "base/jumppoint.h"

namespace game {

core::InfoType *Template::template_infotype = 0;

void func_list_template(const std::string &args)
{
	Template::list();
}

Template *Template::find(const std::string & label)
{
	if (!label.size()) {
		return 0;
	} else {
		return (Template *) core::Info::find(template_infotype, label);
	}
}

void Template::list()
{
	core::Info::list(template_infotype);
}

bool Template::got_template_key(filesystem::IniFile &inifile, Template *entitytemplate)
{
	std::string strvalue;
	math::Color colorvalue;
	float floatvalue;
	
	if (inifile.got_key_label("label", strvalue)) {
		if (find(strvalue)) {
			inifile.unknown_error("duplicate template '" + strvalue + "'");
		}
		entitytemplate->set_label(strvalue);
		return true;
		
	} else if (inifile.got_key_string("name", strvalue)) {
		entitytemplate->set_name(strvalue);
		return true;
		
	} else if (inifile.got_key_string("model", strvalue)) {
		entitytemplate->set_modelname(strvalue);
		return true;
	
	} else if (inifile.got_key_string("info", strvalue)) {
		entitytemplate->add_text(strvalue);
		return true;
		
	} else if (inifile.got_key_color("color", colorvalue)) {
		entitytemplate->set_color(colorvalue);
		return true;
		
	} else if (inifile.got_key_color("colorsecond", colorvalue)) {
		entitytemplate->set_color_second(colorvalue);
		return true;
		
	} else if (inifile.got_key_float("radius", floatvalue)) {
		entitytemplate->set_radius(floatvalue);
		return true;
	} else {
		return false;
	}
}

bool Template::init()
{
	// initialize template InfoType
	template_infotype = new core::InfoType("template");
	
	std::string inifilename("ini/templates");

	filesystem::IniFile inifile;
	inifile.open(inifilename);

	if (!inifile.is_open()) {
		con_warn << "Could not open " << inifile.name() << std::endl;
		return false;
	}

	con_print << "^BLoading templates..." << std::endl;
	
	size_t count = 0;
	Template *entitytemplate = 0;

	while (inifile.getline()) {
	
		if (inifile.got_section()) {
			
			entitytemplate = 0;

			if (inifile.got_section("template")) {
				count++;
				entitytemplate = new Template();

			} else {
				inifile.unknown_section();
			}

		} else if (inifile.got_key()) {

			if (inifile.in_section("template")) {
				
				if (got_template_key(inifile, entitytemplate)) {
					continue;
				} else {
					inifile.unknown_key();
				}
			}
		}
	}

	inifile.close();

	if (!count) {
		con_error << "No entity templates found!" << std::endl;
		return false;
	}

	entitytemplate = Template::find(std::string("cargopod"));
	CargoPod::set_template(entitytemplate);
	if (!entitytemplate) {
		con_warn << "Template 'cargopod' not found!" << std::endl;
	}
	
	entitytemplate = Template::find(std::string("navpoint"));
	NavPoint::set_template(entitytemplate);
	if (!entitytemplate) {
		con_warn << "Template 'navpoint' not found!" << std::endl;
	}

	entitytemplate = Template::find(std::string("jumppoint"));
	JumpPoint::set_template(entitytemplate);
	if (!entitytemplate) {
		con_warn << "Template 'jumppoint' not found!" << std::endl;
	}
	
	entitytemplate = Template::find(std::string("jumpgate"));
	JumpGate::set_template(entitytemplate);
	if (!entitytemplate) {
		con_warn << "Template 'jumpgate' not found!" << std::endl;
	}
	
	con_debug << "  " << inifile.name() << " " << count << " entity templates" << std::endl;
	
	core::Func *func = core::Func::add("list_template", func_list_template);
	func->set_info("list available entity templates");
	
	return true;
}

void Template::done()
{
	core::Func::remove("list_template");
}

Template::Template() : 
	core::Info(template_infotype),
	template_color(),
	template_color_second() 
{
	template_radius = 0;
	template_has_color = false;
	template_has_color_second = false;
}

Template::~Template()
{
}

void Template::set_radius(const float radius)
{
	template_radius = radius;
}

void Template::set_color(const math::Color &color)
{
	template_color.assign(color);
	template_has_color = true;
}
	
void Template::set_color_second(const math::Color &color_second)
{
	template_color_second.assign(color_second);
	template_has_color_second = true;
}

void Template::apply(core::Entity *entity) const
{
		// set radius
		if (radius())
			entity->set_radius(radius());
		
		// set modelname
		if (modelname().size())
			entity->set_modelname(modelname());
		
		// set primary color
		if (has_color())
			entity->set_color(color());
		
		// set secondary color
		if (has_color_second())
			entity->set_color_second(color_second());
}

} // namespace game