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/*
base/waypoint.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "base/waypoint.h"
namespace game {
WayPoint::WayPoint() {
waypoint_target = 0;
waypoint_cargo = 0;
waypoint_dock = false;
}
WayPoint::~WayPoint() {
waypoint_target = 0;
waypoint_cargo = 0;
}
void WayPoint::set_target_label(const std::string &label)
{
waypoint_target_label.assign(label);
}
void WayPoint::set_target(core::Entity *entity)
{
waypoint_target = entity;
}
void WayPoint::set_dock(const bool dock)
{
waypoint_dock = dock;
}
void WayPoint::set_cargo(Cargo *cargo)
{
waypoint_cargo = cargo;
}
} //namespace game
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