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/*
game/game.cc
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#include "core/core.h"
#include "core/loader.h"
#include "game/game.h"
#include "game/base/game.h"
#include "game/example/example.h"
#include "game/intro/intro.h"
#include "sys/sys.h"
/// register game modules
void register_modules(bool register_noninteractive_modules)
{
con_print << "^F" << core::name() << " " << core::version() << std::endl;
con_print << "^BRegistering game modules..." << std::endl;
// interactive modules
core::Loader::add("base", game::factory);
core::Loader::add("example", example::factory);
// non-interactive modules
if (register_noninteractive_modules) {
core::Loader::add("intro", intro::factory);
}
}
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