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/* game.h
This file is part of the Osirion project
*/
#ifndef __INCLUDED_GAME_H__
#define __INCLUDED_GAME_H__
// project headers
#include "ship.h"
#include "star.h"
namespace game
{
/// initialize the game
void init();
/// shutdown the game
void shutdown();
/// update the game state
void update(float elapsed);
/// the only ship in the game
extern Ship ship;
/// the only star in the game
extern Star star;
/// true while the game is running
extern bool initialized;
/// location of the main data files, includes trailing /
extern std::string datadir;
/// location of the personal data files, includes trailing /
extern std::string homedir;
/// subdirectory with the base data files, includes trailing /
extern std::string basedir;
/// subdirectory for the current mod, includes trailing /
extern std::string moddir;
};
#endif // __INCLUDED_GAME_H__
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