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/* 	game.h
	This file is part of the Osirion project
*/

#ifndef __INCLUDED_GAME_H__
#define __INCLUDED_GAME_H__

// project headers
#include "ship.h"
#include "star.h"

namespace game
{
	/// initialize the game
	void init();

	/// shutdown the game
	void shutdown();

	/// update the game state
	void update(float elapsed);

	/// the only ship in the game
	extern Ship ship;

	/// the only star in the game
	extern Star star;

	/// true while the game is running
	extern bool initialized;

	/// location of the main data files, includes trailing /
	extern std::string datadir;
	/// location of the personal data files, includes trailing /
	extern std::string homedir;
	/// subdirectory with the base data files, includes trailing /
	extern std::string basedir;
	/// subdirectory for the current mod, includes trailing /
	extern std::string moddir;
};

#endif // __INCLUDED_GAME_H__