blob: 811de84378df08aaca09168449d5bf7c61e2fecb (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
/*
game/game.h
This file is part of the Osirion project and is distributed under
the terms of the GNU General Public License version 2
*/
#ifndef __INCLUDED_GAME_H__
#define __INCLUDED_GAME_H__
// project headers
#include "game/ship.h"
#include "game/star.h"
#include "core/core.h"
#include "sys/sys.h"
// C++ headers
#include <vector>
#include <string>
/// the game-specific engine
/** The main game functions.
*/
namespace game
{
// entity type constants
const unsigned int ship_enttype = 256;
const unsigned int star_enttype = 257;
const unsigned int cube_enttype = 258;
const unsigned int sphere_enttype = 259;
const unsigned int axis_enttype = 260;
class Game : public core::Module {
public:
Game();
~Game();
/// initialize the game
void init();
/// shutdown the game
void shutdown();
/// run one time frame
void frame(float seconds);
/// is called when a player connects
void player_connect(core::Player *player);
/// is called when a player disconnects
void player_disconnect(core::Player *player);
};
}
#endif // __INCLUDED_GAME_H__
|