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/*
game/sector.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_SECTOR_H__
#define __INCLUDED_SECTOR_H__
#include <string>
namespace game
{
/// a sector of space
class Sector {
public:
/// default constructor
Sector();
/// default destructor
~Sector();
/// label used in configuration files, e.g. "terran"
std::string label;
/// name to display, e.g. "Terran System"
std::string name;
};
} // namespace game
#endif // __INCLUDED_SECTOR_H__
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