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/* world.h
This file is part of the Osirion project and is distributed under
the terms and conditions of the GNU General Public License version 2
*/
#ifndef __INCLUDED_WORLD_H__
#define __INCLUDED_WORLD_H__
#include <string>
namespace game
{
/// The game world
namespace World {
/// load the intial game world into memory
void init();
/// unload the game world
void shutdown();
};
} // namespace game
#endif // __INCLUDED_WORLD_H__
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