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/* 	box.h
	This file is part of the Osirion project
*/

#ifndef __INCLUDED_BOX_H__
#define __INCLUDED_BOX_H__

#include "common/vector3f.h"
#include "common/color.h"

namespace gl {

/// a drawable OpenGL block shape
class Box 
{
public:
	/// create a new standard cube with edge length 1
	Box(Vector3f const & tl, Vector3f const &br);
	/// copy constructor
	Box(const Box &other);
	
	/// assignment operator
 	Box& operator=(const Box &other);

	/// top left vertex (1,1,1)
	Vector3f topleft;
	/// bottom right vertex (-1,-1,-1)
	Vector3f bottomright;

	/// draw the block
	void draw();

	/// Top color
	Color topcolor;
	/// bottom color
	Color bottomcolor;
};

} // namespace gl

#endif // __INCLUDED_BOX_H__