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/*
   math/color.h
   This file is part of the Osirion project and is distributed under
   the terms of the GNU General Public License version 2
*/

#ifndef __INCLUDED_MATH_COLOR_H__
#define __INCLUDED_MATH_COLOR_H__

#include <iostream>

namespace math
{

/// a class representing an RGBA color value
class Color
{
public:
	/// create the default color, white
	Color();
	/// create a color from float RGBA value
	Color(float red, float green, float blue, float alpha=1.0f);
	/// create a greyscale color
	Color(const float grey, const float=1.0f);
	/// create a copy from an existing color
	Color(Color const & other);

	/// red channel value
	float red() const;
	/// green channel value
	float green() const;
	/// blue channel value
	float blue() const;
	/// alpha channel value
	float alpha() const;

	/// assignment
	void assign(Color const & other);
	/// assignment
	void assign(float red, float green, float blue, float alpha=1.0f);
	/// assignment
	void assign(float grey, float alpha=1.0f);
	/// assignment operator
	Color const &operator=(Color const & other);

	/// multiply rgb values with scalar value.
	Color operator*(const float scalar) const;

	inline float operator[](size_t index) const { return rgba_data[index]; }

	/// pointer to the internal data
	inline float *ptr() const { return (float *) rgba_data; };

	/// clamp color values to the 0-1 range
	void clamp();

	float &r;
	float &g;
	float &b;
	float &a;

	
private:
	float rgba_data[4];
};

/// write color RGB values to stream
std::ostream &operator<<(std::ostream &os, Color const & color);

/// read color RGB values from stream, alpha is set to 1.0
std::istream &operator>>(std::istream & is, Color & color);

/// scalar-with-color multiplication
Color const operator*(float scalar, Color const & color);

} // namespace math

#endif // __INCLUDED_MATH_COLOR_H__